wmud/old-codebase/src/house.h

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2012-03-03 20:35:30 +00:00
#define MAX_HOUSES 100
#define MAX_GUESTS 10
#define HOUSE_PRIVATE 0
struct house_control_rec {
room_vnum vnum; /* vnum of this house */
room_vnum atrium; /* vnum of atrium */
sh_int exit_num; /* direction of house's exit */
time_t built_on; /* date this house was built */
int mode; /* mode of ownership */
long owner; /* idnum of house's owner */
int num_of_guests; /* how many guests for house */
long guests[MAX_GUESTS]; /* idnums of house's guests */
time_t last_payment; /* date of last house payment */
long spare0;
long spare1;
long spare2;
long spare3;
long spare4;
long spare5;
long spare6;
long spare7;
};
#define TOROOM(room, dir) (world[room].dir_option[dir] ? \
world[room].dir_option[dir]->to_room : NOWHERE)
void House_listrent(struct char_data *ch, room_vnum vnum);
void House_boot(void);
void House_save_all(void);
int House_can_enter(struct char_data *ch, room_vnum house);
void House_crashsave(room_vnum vnum);
void House_list_guests(struct char_data *ch, int i, int quiet);