wmud/old-codebase/doc/README.MSVC6

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2012-03-03 20:35:30 +00:00
Compiling CircleMUD under Microsoft Windows 95
using Microsoft Visual C++ 6.0 w/SP2
The following information is from Michael Robinson. You can contact Mike at
<chevy67ss@geocities.com>. [1]
Compiling with MS Visual C++ 6.0:
1. In the src directory, rename conf.h.win to conf.h.
2. Go to File|New... Create a new workspace called circle. Put the root
directory path into the location field.
3. Go to File|New... Create a new Win32 Console Application called circle
and click to add it to the current workspace. Chose an empty console.
4. In fileview, right-click circle files, and click Add Files to Project...
Select all of the .c files in the src directory.
5. Expand the plus sign of Circle files, right-click the headers Folder,
and click Add Files to Folder... Select all of the .h files in the src
directory.
5. Right-click "Circle files", click settings..., and change settings to
all configurations.
6. Click the Link tab and add wsock32.lib to end of the Object/Library
modules list.
7. Save the workspace.
8. Choose Build|Build circle.exe.
9. Move the circle.exe file from the circle\debug directory to the root
directory.
=========
[1] - This appears (by 'diff') to be based on the README.MSVC5 document by Rob
Baumstark from http://www.connect.ab.ca/~rbmstrk/. You can contact Rob at his
<shirak@connect.ab.ca> e-mail address.
George Greer
greerga@circlemud.org