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INSERT INTO directions ( id , short_name , name ) VALUES ( 1 , ' n ' , ' north ' ) ;
INSERT INTO directions ( id , short_name , name ) VALUES ( 2 , ' nw ' , ' northwest ' ) ;
INSERT INTO directions ( id , short_name , name ) VALUES ( 3 , ' w ' , ' west ' ) ;
INSERT INTO directions ( id , short_name , name ) VALUES ( 4 , ' sw ' , ' southwest ' ) ;
INSERT INTO directions ( id , short_name , name ) VALUES ( 5 , ' s ' , ' south ' ) ;
INSERT INTO directions ( id , short_name , name ) VALUES ( 6 , ' se ' , ' southeast ' ) ;
INSERT INTO directions ( id , short_name , name ) VALUES ( 7 , ' e ' , ' east ' ) ;
INSERT INTO directions ( id , short_name , name ) VALUES ( 8 , ' ne ' , ' northeast ' ) ;
INSERT INTO directions ( id , short_name , name ) VALUES ( 9 , ' u ' , ' up ' ) ;
INSERT INTO directions ( id , short_name , name ) VALUES ( 10 , ' d ' , ' down ' ) ;
INSERT INTO planes ( id , name ) VALUES ( 1 , ' Erodar ' ) ;
INSERT INTO planes ( id , name ) VALUES ( 2 , ' Indiar ' ) ;
INSERT INTO planes ( id , name ) VALUES ( 3 , ' Zothar ' ) ;
INSERT INTO planets ( id , name ) VALUES ( 1 , ' Erodar ' ) ;
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INSERT INTO planet_planes ( planet_id , plane_id ) VALUES ( 1 , 1 ) ;
INSERT INTO planet_planes ( planet_id , plane_id ) VALUES ( 1 , 2 ) ;
INSERT INTO planet_planes ( planet_id , plane_id ) VALUES ( 1 , 3 ) ;
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INSERT INTO areas ( id , name ) VALUES ( 1 , ' Tutorial Area ' ) ;
INSERT INTO rooms ( id , area , name , distant_description , close_description ) VALUES ( 1 , 1 , ' Tutorial Welcome Area ' , ' You see a small room with some tables and chairs in it. ' , ' You are in a small room with some tables and chairs. ' ) ;
INSERT INTO rooms ( id , area , name , distant_description , close_description ) VALUES ( 2 , 1 , ' Tutorial Fighting Area ' , ' You see a small arena barely enough for a few people to fight. ' , ' You are in a small arena. It is barely large enough for few people to fight. ' ) ;
INSERT INTO room_exits ( room_id , direction , other_side ) VALUES ( 1 , 1 , 2 ) ;
INSERT INTO room_exits ( room_id , direction , other_side ) VALUES ( 2 , 5 , 1 ) ;