1533 lines
44 KiB
C
1533 lines
44 KiB
C
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/* ************************************************************************
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* File: shop.c Part of CircleMUD *
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* Usage: shopkeepers: loading config files, spec procs. *
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* *
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* All rights reserved. See license.doc for complete information. *
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* *
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* Copyright (C) 1993, 94 by the Trustees of the Johns Hopkins University *
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* CircleMUD is based on DikuMUD, Copyright (C) 1990, 1991. *
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************************************************************************ */
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/***
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* The entire shop rewrite for Circle 3.0 was done by Jeff Fink. Thanks Jeff!
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***/
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#include "conf.h"
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#include "sysdep.h"
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#include "structs.h"
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#include "comm.h"
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#include "handler.h"
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#include "db.h"
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#include "interpreter.h"
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#include "utils.h"
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#include "shop.h"
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#include "constants.h"
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/* External variables */
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extern struct time_info_data time_info;
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/* Forward/External function declarations */
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ACMD(do_tell);
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ACMD(do_action);
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ACMD(do_echo);
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ACMD(do_say);
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void sort_keeper_objs(struct char_data *keeper, int shop_nr);
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/* Local variables */
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struct shop_data *shop_index;
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int top_shop = -1;
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int cmd_say, cmd_tell, cmd_emote, cmd_slap, cmd_puke;
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/* local functions */
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char *read_shop_message(int mnum, room_vnum shr, FILE *shop_f, const char *why);
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int read_type_list(FILE *shop_f, struct shop_buy_data *list, int new_format, int max);
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int read_list(FILE *shop_f, struct shop_buy_data *list, int new_format, int max, int type);
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void shopping_list(char *arg, struct char_data *ch, struct char_data *keeper, int shop_nr);
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void shopping_value(char *arg, struct char_data *ch, struct char_data *keeper, int shop_nr);
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void shopping_sell(char *arg, struct char_data *ch, struct char_data *keeper, int shop_nr);
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struct obj_data *get_selling_obj(struct char_data *ch, char *name, struct char_data *keeper, int shop_nr, int msg);
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struct obj_data *slide_obj(struct obj_data *obj, struct char_data *keeper, int shop_nr);
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void shopping_buy(char *arg, struct char_data *ch, struct char_data *keeper, int shop_nr);
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struct obj_data *get_purchase_obj(struct char_data *ch, char *arg, struct char_data *keeper, int shop_nr, int msg);
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struct obj_data *get_hash_obj_vis(struct char_data *ch, char *name, struct obj_data *list);
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struct obj_data *get_slide_obj_vis(struct char_data *ch, char *name, struct obj_data *list);
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void boot_the_shops(FILE *shop_f, char *filename, int rec_count);
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void assign_the_shopkeepers(void);
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char *customer_string(int shop_nr, int detailed);
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void list_all_shops(struct char_data *ch);
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void list_detailed_shop(struct char_data *ch, int shop_nr);
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void show_shops(struct char_data *ch, char *arg);
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int is_ok_char(struct char_data *keeper, struct char_data *ch, int shop_nr);
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int is_open(struct char_data *keeper, int shop_nr, int msg);
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int is_ok(struct char_data *keeper, struct char_data *ch, int shop_nr);
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void push(struct stack_data *stack, int pushval);
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int top(struct stack_data *stack);
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int pop(struct stack_data *stack);
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void evaluate_operation(struct stack_data *ops, struct stack_data *vals);
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int find_oper_num(char token);
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int evaluate_expression(struct obj_data *obj, char *expr);
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int trade_with(struct obj_data *item, int shop_nr);
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int same_obj(struct obj_data *obj1, struct obj_data *obj2);
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int shop_producing(struct obj_data *item, int shop_nr);
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int transaction_amt(char *arg);
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char *times_message(struct obj_data *obj, char *name, int num);
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int buy_price(struct obj_data *obj, int shop_nr, struct char_data *keeper, struct char_data *buyer);
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int sell_price(struct obj_data *obj, int shop_nr, struct char_data *keeper, struct char_data *seller);
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char *list_object(struct obj_data *obj, int cnt, int oindex, int shop_nr, struct char_data *keeper, struct char_data *seller);
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int ok_shop_room(int shop_nr, room_vnum room);
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SPECIAL(shop_keeper);
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int ok_damage_shopkeeper(struct char_data *ch, struct char_data *victim);
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int add_to_list(struct shop_buy_data *list, int type, int *len, int *val);
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int end_read_list(struct shop_buy_data *list, int len, int error);
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void read_line(FILE *shop_f, const char *string, void *data);
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void destroy_shops(void);
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/* config arrays */
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const char *operator_str[] = {
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"[({",
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"])}",
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"|+",
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"&*",
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"^'"
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} ;
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/* Constant list for printing out who we sell to */
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const char *trade_letters[] = {
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"Good", /* First, the alignment based ones */
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"Evil",
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"Neutral",
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"Magic User", /* Then the class based ones */
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"Cleric",
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"Thief",
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"Warrior",
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"\n"
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};
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const char *shop_bits[] = {
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"WILL_FIGHT",
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"USES_BANK",
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"\n"
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};
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int is_ok_char(struct char_data *keeper, struct char_data *ch, int shop_nr)
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{
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char buf[MAX_INPUT_LENGTH];
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if (!CAN_SEE(keeper, ch)) {
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char actbuf[MAX_INPUT_LENGTH] = MSG_NO_SEE_CHAR;
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do_say(keeper, actbuf, cmd_say, 0);
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return (FALSE);
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}
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if (IS_GOD(ch))
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return (TRUE);
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if ((IS_GOOD(ch) && NOTRADE_GOOD(shop_nr)) ||
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(IS_EVIL(ch) && NOTRADE_EVIL(shop_nr)) ||
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(IS_NEUTRAL(ch) && NOTRADE_NEUTRAL(shop_nr))) {
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snprintf(buf, sizeof(buf), "%s %s", GET_NAME(ch), MSG_NO_SELL_ALIGN);
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do_tell(keeper, buf, cmd_tell, 0);
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return (FALSE);
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}
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if (IS_NPC(ch))
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return (TRUE);
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if ((IS_MAGIC_USER(ch) && NOTRADE_MAGIC_USER(shop_nr)) ||
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(IS_CLERIC(ch) && NOTRADE_CLERIC(shop_nr)) ||
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(IS_THIEF(ch) && NOTRADE_THIEF(shop_nr)) ||
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(IS_WARRIOR(ch) && NOTRADE_WARRIOR(shop_nr))) {
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snprintf(buf, sizeof(buf), "%s %s", GET_NAME(ch), MSG_NO_SELL_CLASS);
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do_tell(keeper, buf, cmd_tell, 0);
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return (FALSE);
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}
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return (TRUE);
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}
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int is_open(struct char_data *keeper, int shop_nr, int msg)
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{
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char buf[MAX_INPUT_LENGTH];
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*buf = '\0';
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if (SHOP_OPEN1(shop_nr) > time_info.hours)
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strlcpy(buf, MSG_NOT_OPEN_YET, sizeof(buf));
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else if (SHOP_CLOSE1(shop_nr) < time_info.hours) {
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if (SHOP_OPEN2(shop_nr) > time_info.hours)
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strlcpy(buf, MSG_NOT_REOPEN_YET, sizeof(buf));
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else if (SHOP_CLOSE2(shop_nr) < time_info.hours)
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strlcpy(buf, MSG_CLOSED_FOR_DAY, sizeof(buf));
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}
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if (!*buf)
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return (TRUE);
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if (msg)
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do_say(keeper, buf, cmd_tell, 0);
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return (FALSE);
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}
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int is_ok(struct char_data *keeper, struct char_data *ch, int shop_nr)
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{
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if (is_open(keeper, shop_nr, TRUE))
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return (is_ok_char(keeper, ch, shop_nr));
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else
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return (FALSE);
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}
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void push(struct stack_data *stack, int pushval)
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{
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S_DATA(stack, S_LEN(stack)++) = pushval;
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}
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int top(struct stack_data *stack)
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{
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if (S_LEN(stack) > 0)
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return (S_DATA(stack, S_LEN(stack) - 1));
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else
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return (NOTHING);
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}
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int pop(struct stack_data *stack)
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{
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if (S_LEN(stack) > 0)
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return (S_DATA(stack, --S_LEN(stack)));
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else {
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log("SYSERR: Illegal expression %d in shop keyword list.", S_LEN(stack));
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return (0);
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}
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}
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void evaluate_operation(struct stack_data *ops, struct stack_data *vals)
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{
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int oper;
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if ((oper = pop(ops)) == OPER_NOT)
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push(vals, !pop(vals));
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else {
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int val1 = pop(vals),
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val2 = pop(vals);
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/* Compiler would previously short-circuit these. */
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if (oper == OPER_AND)
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push(vals, val1 && val2);
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else if (oper == OPER_OR)
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push(vals, val1 || val2);
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}
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}
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int find_oper_num(char token)
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{
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int oindex;
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for (oindex = 0; oindex <= MAX_OPER; oindex++)
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if (strchr(operator_str[oindex], token))
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return (oindex);
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return (NOTHING);
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}
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int evaluate_expression(struct obj_data *obj, char *expr)
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{
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struct stack_data ops, vals;
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char *ptr, *end, name[MAX_STRING_LENGTH];
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int temp, eindex;
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if (!expr || !*expr) /* Allows opening ( first. */
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return (TRUE);
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ops.len = vals.len = 0;
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ptr = expr;
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while (*ptr) {
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if (isspace(*ptr))
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ptr++;
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else {
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if ((temp = find_oper_num(*ptr)) == NOTHING) {
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end = ptr;
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while (*ptr && !isspace(*ptr) && find_oper_num(*ptr) == NOTHING)
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ptr++;
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strncpy(name, end, ptr - end); /* strncpy: OK (name/end:MAX_STRING_LENGTH) */
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name[ptr - end] = '\0';
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for (eindex = 0; *extra_bits[eindex] != '\n'; eindex++)
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if (!str_cmp(name, extra_bits[eindex])) {
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push(&vals, OBJ_FLAGGED(obj, 1 << eindex));
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break;
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}
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if (*extra_bits[eindex] == '\n')
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push(&vals, isname(name, obj->name));
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} else {
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if (temp != OPER_OPEN_PAREN)
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while (top(&ops) > temp)
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evaluate_operation(&ops, &vals);
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if (temp == OPER_CLOSE_PAREN) {
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if ((temp = pop(&ops)) != OPER_OPEN_PAREN) {
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log("SYSERR: Illegal parenthesis in shop keyword expression.");
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return (FALSE);
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}
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} else
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push(&ops, temp);
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ptr++;
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}
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}
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}
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while (top(&ops) != NOTHING)
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evaluate_operation(&ops, &vals);
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temp = pop(&vals);
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if (top(&vals) != NOTHING) {
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log("SYSERR: Extra operands left on shop keyword expression stack.");
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return (FALSE);
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}
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return (temp);
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}
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int trade_with(struct obj_data *item, int shop_nr)
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{
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int counter;
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if (GET_OBJ_COST(item) < 1)
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return (OBJECT_NOVAL);
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if (OBJ_FLAGGED(item, ITEM_NOSELL))
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return (OBJECT_NOTOK);
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for (counter = 0; SHOP_BUYTYPE(shop_nr, counter) != NOTHING; counter++)
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if (SHOP_BUYTYPE(shop_nr, counter) == GET_OBJ_TYPE(item)) {
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if (GET_OBJ_VAL(item, 2) == 0 &&
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(GET_OBJ_TYPE(item) == ITEM_WAND ||
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GET_OBJ_TYPE(item) == ITEM_STAFF))
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return (OBJECT_DEAD);
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else if (evaluate_expression(item, SHOP_BUYWORD(shop_nr, counter)))
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return (OBJECT_OK);
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}
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return (OBJECT_NOTOK);
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}
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int same_obj(struct obj_data *obj1, struct obj_data *obj2)
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{
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int aindex;
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if (!obj1 || !obj2)
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return (obj1 == obj2);
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if (GET_OBJ_RNUM(obj1) != GET_OBJ_RNUM(obj2))
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return (FALSE);
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if (GET_OBJ_COST(obj1) != GET_OBJ_COST(obj2))
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return (FALSE);
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if (GET_OBJ_EXTRA(obj1) != GET_OBJ_EXTRA(obj2))
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return (FALSE);
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for (aindex = 0; aindex < MAX_OBJ_AFFECT; aindex++)
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if ((obj1->affected[aindex].location != obj2->affected[aindex].location) ||
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(obj1->affected[aindex].modifier != obj2->affected[aindex].modifier))
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return (FALSE);
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return (TRUE);
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}
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int shop_producing(struct obj_data *item, int shop_nr)
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{
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int counter;
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if (GET_OBJ_RNUM(item) == NOTHING)
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return (FALSE);
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for (counter = 0; SHOP_PRODUCT(shop_nr, counter) != NOTHING; counter++)
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if (same_obj(item, &obj_proto[SHOP_PRODUCT(shop_nr, counter)]))
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return (TRUE);
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return (FALSE);
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}
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int transaction_amt(char *arg)
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{
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char buf[MAX_INPUT_LENGTH];
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char *buywhat;
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/*
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* If we have two arguments, it means 'buy 5 3', or buy 5 of #3.
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* We don't do that if we only have one argument, like 'buy 5', buy #5.
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* Code from Andrey Fidrya <andrey@ALEX-UA.COM>
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*/
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buywhat = one_argument(arg, buf);
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if (*buywhat && *buf && is_number(buf)) {
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strcpy(arg, arg + strlen(buf) + 1); /* strcpy: OK (always smaller) */
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return (atoi(buf));
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}
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return (1);
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}
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char *times_message(struct obj_data *obj, char *name, int num)
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{
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static char buf[256];
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size_t len;
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char *ptr;
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if (obj)
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len = strlcpy(buf, obj->short_description, sizeof(buf));
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else {
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if ((ptr = strchr(name, '.')) == NULL)
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ptr = name;
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else
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ptr++;
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len = snprintf(buf, sizeof(buf), "%s %s", AN(ptr), ptr);
|
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}
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if (num > 1 && len < sizeof(buf))
|
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snprintf(buf + len, sizeof(buf) - len, " (x %d)", num);
|
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return (buf);
|
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}
|
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|
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|
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struct obj_data *get_slide_obj_vis(struct char_data *ch, char *name,
|
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struct obj_data *list)
|
||
|
{
|
||
|
struct obj_data *i, *last_match = NULL;
|
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int j, number;
|
||
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char tmpname[MAX_INPUT_LENGTH];
|
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char *tmp;
|
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|
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strlcpy(tmpname, name, sizeof(tmpname));
|
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tmp = tmpname;
|
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if (!(number = get_number(&tmp)))
|
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return (NULL);
|
||
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for (i = list, j = 1; i && (j <= number); i = i->next_content)
|
||
|
if (isname(tmp, i->name))
|
||
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if (CAN_SEE_OBJ(ch, i) && !same_obj(last_match, i)) {
|
||
|
if (j == number)
|
||
|
return (i);
|
||
|
last_match = i;
|
||
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j++;
|
||
|
}
|
||
|
return (NULL);
|
||
|
}
|
||
|
|
||
|
|
||
|
struct obj_data *get_hash_obj_vis(struct char_data *ch, char *name,
|
||
|
struct obj_data *list)
|
||
|
{
|
||
|
struct obj_data *loop, *last_obj = NULL;
|
||
|
int qindex;
|
||
|
|
||
|
if (is_number(name))
|
||
|
qindex = atoi(name);
|
||
|
else if (is_number(name + 1))
|
||
|
qindex = atoi(name + 1);
|
||
|
else
|
||
|
return (NULL);
|
||
|
|
||
|
for (loop = list; loop; loop = loop->next_content)
|
||
|
if (CAN_SEE_OBJ(ch, loop) && GET_OBJ_COST(loop) > 0)
|
||
|
if (!same_obj(last_obj, loop)) {
|
||
|
if (--qindex == 0)
|
||
|
return (loop);
|
||
|
last_obj = loop;
|
||
|
}
|
||
|
return (NULL);
|
||
|
}
|
||
|
|
||
|
|
||
|
struct obj_data *get_purchase_obj(struct char_data *ch, char *arg,
|
||
|
struct char_data *keeper, int shop_nr, int msg)
|
||
|
{
|
||
|
char name[MAX_INPUT_LENGTH];
|
||
|
struct obj_data *obj;
|
||
|
|
||
|
one_argument(arg, name);
|
||
|
do {
|
||
|
if (*name == '#' || is_number(name))
|
||
|
obj = get_hash_obj_vis(ch, name, keeper->carrying);
|
||
|
else
|
||
|
obj = get_slide_obj_vis(ch, name, keeper->carrying);
|
||
|
if (!obj) {
|
||
|
if (msg) {
|
||
|
char buf[MAX_INPUT_LENGTH];
|
||
|
|
||
|
snprintf(buf, sizeof(buf), shop_index[shop_nr].no_such_item1, GET_NAME(ch));
|
||
|
do_tell(keeper, buf, cmd_tell, 0);
|
||
|
}
|
||
|
return (NULL);
|
||
|
}
|
||
|
if (GET_OBJ_COST(obj) <= 0) {
|
||
|
extract_obj(obj);
|
||
|
obj = NULL;
|
||
|
}
|
||
|
} while (!obj);
|
||
|
return (obj);
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
* Shop purchase adjustment, based on charisma-difference from buyer to keeper.
|
||
|
*
|
||
|
* for i in `seq 15 -15`; do printf " * %3d: %6.4f\n" $i \
|
||
|
* `echo "scale=4; 1+$i/70" | bc`; done
|
||
|
*
|
||
|
* Shopkeeper higher charisma (markup)
|
||
|
* ^ 15: 1.2142 14: 1.2000 13: 1.1857 12: 1.1714 11: 1.1571
|
||
|
* | 10: 1.1428 9: 1.1285 8: 1.1142 7: 1.1000 6: 1.0857
|
||
|
* | 5: 1.0714 4: 1.0571 3: 1.0428 2: 1.0285 1: 1.0142
|
||
|
* + 0: 1.0000
|
||
|
* | -1: 0.9858 -2: 0.9715 -3: 0.9572 -4: 0.9429 -5: 0.9286
|
||
|
* | -6: 0.9143 -7: 0.9000 -8: 0.8858 -9: 0.8715 -10: 0.8572
|
||
|
* v -11: 0.8429 -12: 0.8286 -13: 0.8143 -14: 0.8000 -15: 0.7858
|
||
|
* Player higher charisma (discount)
|
||
|
*
|
||
|
* Most mobiles have 11 charisma so an 18 charisma player would get a 10%
|
||
|
* discount beyond the basic price. That assumes they put a lot of points
|
||
|
* into charisma, because on the flip side they'd get 11% inflation by
|
||
|
* having a 3.
|
||
|
*/
|
||
|
int buy_price(struct obj_data *obj, int shop_nr, struct char_data *keeper, struct char_data *buyer)
|
||
|
{
|
||
|
return (int) (GET_OBJ_COST(obj) * SHOP_BUYPROFIT(shop_nr)
|
||
|
* (1 + (GET_CHA(keeper) - GET_CHA(buyer)) / (float)70));
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* When the shopkeeper is buying, we reverse the discount. Also make sure
|
||
|
* we don't buy for more than we sell for, to prevent infinite money-making.
|
||
|
*/
|
||
|
int sell_price(struct obj_data *obj, int shop_nr, struct char_data *keeper, struct char_data *seller)
|
||
|
{
|
||
|
float sell_cost_modifier = SHOP_SELLPROFIT(shop_nr) * (1 - (GET_CHA(keeper) - GET_CHA(seller)) / (float)70);
|
||
|
float buy_cost_modifier = SHOP_BUYPROFIT(shop_nr) * (1 + (GET_CHA(keeper) - GET_CHA(seller)) / (float)70);
|
||
|
|
||
|
if (sell_cost_modifier > buy_cost_modifier)
|
||
|
sell_cost_modifier = buy_cost_modifier;
|
||
|
|
||
|
return (int) (GET_OBJ_COST(obj) * sell_cost_modifier);
|
||
|
}
|
||
|
|
||
|
|
||
|
void shopping_buy(char *arg, struct char_data *ch, struct char_data *keeper, int shop_nr)
|
||
|
{
|
||
|
char tempstr[MAX_INPUT_LENGTH], tempbuf[MAX_INPUT_LENGTH];
|
||
|
struct obj_data *obj, *last_obj = NULL;
|
||
|
int goldamt = 0, buynum, bought = 0;
|
||
|
|
||
|
if (!is_ok(keeper, ch, shop_nr))
|
||
|
return;
|
||
|
|
||
|
if (SHOP_SORT(shop_nr) < IS_CARRYING_N(keeper))
|
||
|
sort_keeper_objs(keeper, shop_nr);
|
||
|
|
||
|
if ((buynum = transaction_amt(arg)) < 0) {
|
||
|
char buf[MAX_INPUT_LENGTH];
|
||
|
|
||
|
snprintf(buf, sizeof(buf), "%s A negative amount? Try selling me something.",
|
||
|
GET_NAME(ch));
|
||
|
do_tell(keeper, buf, cmd_tell, 0);
|
||
|
return;
|
||
|
}
|
||
|
if (!*arg || !buynum) {
|
||
|
char buf[MAX_INPUT_LENGTH];
|
||
|
|
||
|
snprintf(buf, sizeof(buf), "%s What do you want to buy??", GET_NAME(ch));
|
||
|
do_tell(keeper, buf, cmd_tell, 0);
|
||
|
return;
|
||
|
}
|
||
|
if (!(obj = get_purchase_obj(ch, arg, keeper, shop_nr, TRUE)))
|
||
|
return;
|
||
|
|
||
|
if (buy_price(obj, shop_nr, keeper, ch) > GET_GOLD(ch) && !IS_GOD(ch)) {
|
||
|
char actbuf[MAX_INPUT_LENGTH];
|
||
|
|
||
|
snprintf(actbuf, sizeof(actbuf), shop_index[shop_nr].missing_cash2, GET_NAME(ch));
|
||
|
do_tell(keeper, actbuf, cmd_tell, 0);
|
||
|
|
||
|
switch (SHOP_BROKE_TEMPER(shop_nr)) {
|
||
|
case 0:
|
||
|
do_action(keeper, strcpy(actbuf, GET_NAME(ch)), cmd_puke, 0); /* strcpy: OK (MAX_NAME_LENGTH < MAX_INPUT_LENGTH) */
|
||
|
return;
|
||
|
case 1:
|
||
|
do_echo(keeper, strcpy(actbuf, "smokes on his joint."), cmd_emote, SCMD_EMOTE); /* strcpy: OK */
|
||
|
return;
|
||
|
default:
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
if (IS_CARRYING_N(ch) + 1 > CAN_CARRY_N(ch)) {
|
||
|
send_to_char(ch, "%s: You can't carry any more items.\r\n", fname(obj->name));
|
||
|
return;
|
||
|
}
|
||
|
if (IS_CARRYING_W(ch) + GET_OBJ_WEIGHT(obj) > CAN_CARRY_W(ch)) {
|
||
|
send_to_char(ch, "%s: You can't carry that much weight.\r\n", fname(obj->name));
|
||
|
return;
|
||
|
}
|
||
|
while (obj && (GET_GOLD(ch) >= buy_price(obj, shop_nr, keeper, ch) || IS_GOD(ch))
|
||
|
&& IS_CARRYING_N(ch) < CAN_CARRY_N(ch) && bought < buynum
|
||
|
&& IS_CARRYING_W(ch) + GET_OBJ_WEIGHT(obj) <= CAN_CARRY_W(ch)) {
|
||
|
int charged;
|
||
|
|
||
|
bought++;
|
||
|
/* Test if producing shop ! */
|
||
|
if (shop_producing(obj, shop_nr))
|
||
|
obj = read_object(GET_OBJ_RNUM(obj), REAL);
|
||
|
else {
|
||
|
obj_from_char(obj);
|
||
|
SHOP_SORT(shop_nr)--;
|
||
|
}
|
||
|
obj_to_char(obj, ch);
|
||
|
|
||
|
charged = buy_price(obj, shop_nr, keeper, ch);
|
||
|
goldamt += charged;
|
||
|
if (!IS_GOD(ch))
|
||
|
GET_GOLD(ch) -= charged;
|
||
|
|
||
|
last_obj = obj;
|
||
|
obj = get_purchase_obj(ch, arg, keeper, shop_nr, FALSE);
|
||
|
if (!same_obj(obj, last_obj))
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
if (bought < buynum) {
|
||
|
char buf[MAX_INPUT_LENGTH];
|
||
|
|
||
|
if (!obj || !same_obj(last_obj, obj))
|
||
|
snprintf(buf, sizeof(buf), "%s I only have %d to sell you.", GET_NAME(ch), bought);
|
||
|
else if (GET_GOLD(ch) < buy_price(obj, shop_nr, keeper, ch))
|
||
|
snprintf(buf, sizeof(buf), "%s You can only afford %d.", GET_NAME(ch), bought);
|
||
|
else if (IS_CARRYING_N(ch) >= CAN_CARRY_N(ch))
|
||
|
snprintf(buf, sizeof(buf), "%s You can only hold %d.", GET_NAME(ch), bought);
|
||
|
else if (IS_CARRYING_W(ch) + GET_OBJ_WEIGHT(obj) > CAN_CARRY_W(ch))
|
||
|
snprintf(buf, sizeof(buf), "%s You can only carry %d.", GET_NAME(ch), bought);
|
||
|
else
|
||
|
snprintf(buf, sizeof(buf), "%s Something screwy only gave you %d.", GET_NAME(ch), bought);
|
||
|
do_tell(keeper, buf, cmd_tell, 0);
|
||
|
}
|
||
|
if (!IS_GOD(ch))
|
||
|
GET_GOLD(keeper) += goldamt;
|
||
|
|
||
|
strlcpy(tempstr, times_message(ch->carrying, 0, bought), sizeof(tempstr));
|
||
|
|
||
|
snprintf(tempbuf, sizeof(tempbuf), "$n buys %s.", tempstr);
|
||
|
act(tempbuf, FALSE, ch, obj, 0, TO_ROOM);
|
||
|
|
||
|
snprintf(tempbuf, sizeof(tempbuf), shop_index[shop_nr].message_buy, GET_NAME(ch), goldamt);
|
||
|
do_tell(keeper, tempbuf, cmd_tell, 0);
|
||
|
|
||
|
send_to_char(ch, "You now have %s.\r\n", tempstr);
|
||
|
|
||
|
if (SHOP_USES_BANK(shop_nr))
|
||
|
if (GET_GOLD(keeper) > MAX_OUTSIDE_BANK) {
|
||
|
SHOP_BANK(shop_nr) += (GET_GOLD(keeper) - MAX_OUTSIDE_BANK);
|
||
|
GET_GOLD(keeper) = MAX_OUTSIDE_BANK;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
struct obj_data *get_selling_obj(struct char_data *ch, char *name, struct char_data *keeper, int shop_nr, int msg)
|
||
|
{
|
||
|
char buf[MAX_INPUT_LENGTH];
|
||
|
struct obj_data *obj;
|
||
|
int result;
|
||
|
|
||
|
if (!(obj = get_obj_in_list_vis(ch, name, NULL, ch->carrying))) {
|
||
|
if (msg) {
|
||
|
char tbuf[MAX_INPUT_LENGTH];
|
||
|
|
||
|
snprintf(tbuf, sizeof(tbuf), shop_index[shop_nr].no_such_item2, GET_NAME(ch));
|
||
|
do_tell(keeper, tbuf, cmd_tell, 0);
|
||
|
}
|
||
|
return (NULL);
|
||
|
}
|
||
|
if ((result = trade_with(obj, shop_nr)) == OBJECT_OK)
|
||
|
return (obj);
|
||
|
|
||
|
if (!msg)
|
||
|
return (0);
|
||
|
|
||
|
switch (result) {
|
||
|
case OBJECT_NOVAL:
|
||
|
snprintf(buf, sizeof(buf), "%s You've got to be kidding, that thing is worthless!", GET_NAME(ch));
|
||
|
break;
|
||
|
case OBJECT_NOTOK:
|
||
|
snprintf(buf, sizeof(buf), shop_index[shop_nr].do_not_buy, GET_NAME(ch));
|
||
|
break;
|
||
|
case OBJECT_DEAD:
|
||
|
snprintf(buf, sizeof(buf), "%s %s", GET_NAME(ch), MSG_NO_USED_WANDSTAFF);
|
||
|
break;
|
||
|
default:
|
||
|
log("SYSERR: Illegal return value of %d from trade_with() (%s)", result, __FILE__); /* Someone might rename it... */
|
||
|
snprintf(buf, sizeof(buf), "%s An error has occurred.", GET_NAME(ch));
|
||
|
break;
|
||
|
}
|
||
|
do_tell(keeper, buf, cmd_tell, 0);
|
||
|
return (NULL);
|
||
|
}
|
||
|
|
||
|
|
||
|
struct obj_data *slide_obj(struct obj_data *obj, struct char_data *keeper,
|
||
|
int shop_nr)
|
||
|
/*
|
||
|
This function is a slight hack! To make sure that duplicate items are
|
||
|
only listed once on the "list", this function groups "identical"
|
||
|
objects together on the shopkeeper's inventory list. The hack involves
|
||
|
knowing how the list is put together, and manipulating the order of
|
||
|
the objects on the list. (But since most of DIKU is not encapsulated,
|
||
|
and information hiding is almost never used, it isn't that big a deal) -JF
|
||
|
*/
|
||
|
{
|
||
|
struct obj_data *loop;
|
||
|
int temp;
|
||
|
|
||
|
if (SHOP_SORT(shop_nr) < IS_CARRYING_N(keeper))
|
||
|
sort_keeper_objs(keeper, shop_nr);
|
||
|
|
||
|
/* Extract the object if it is identical to one produced */
|
||
|
if (shop_producing(obj, shop_nr)) {
|
||
|
temp = GET_OBJ_RNUM(obj);
|
||
|
extract_obj(obj);
|
||
|
return (&obj_proto[temp]);
|
||
|
}
|
||
|
SHOP_SORT(shop_nr)++;
|
||
|
loop = keeper->carrying;
|
||
|
obj_to_char(obj, keeper);
|
||
|
keeper->carrying = loop;
|
||
|
while (loop) {
|
||
|
if (same_obj(obj, loop)) {
|
||
|
obj->next_content = loop->next_content;
|
||
|
loop->next_content = obj;
|
||
|
return (obj);
|
||
|
}
|
||
|
loop = loop->next_content;
|
||
|
}
|
||
|
keeper->carrying = obj;
|
||
|
return (obj);
|
||
|
}
|
||
|
|
||
|
|
||
|
void sort_keeper_objs(struct char_data *keeper, int shop_nr)
|
||
|
{
|
||
|
struct obj_data *list = NULL, *temp;
|
||
|
|
||
|
while (SHOP_SORT(shop_nr) < IS_CARRYING_N(keeper)) {
|
||
|
temp = keeper->carrying;
|
||
|
obj_from_char(temp);
|
||
|
temp->next_content = list;
|
||
|
list = temp;
|
||
|
}
|
||
|
|
||
|
while (list) {
|
||
|
temp = list;
|
||
|
list = list->next_content;
|
||
|
if (shop_producing(temp, shop_nr) &&
|
||
|
!get_obj_in_list_num(GET_OBJ_RNUM(temp), keeper->carrying)) {
|
||
|
obj_to_char(temp, keeper);
|
||
|
SHOP_SORT(shop_nr)++;
|
||
|
} else
|
||
|
slide_obj(temp, keeper, shop_nr);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
void shopping_sell(char *arg, struct char_data *ch, struct char_data *keeper, int shop_nr)
|
||
|
{
|
||
|
char tempstr[MAX_INPUT_LENGTH], name[MAX_INPUT_LENGTH], tempbuf[MAX_INPUT_LENGTH];
|
||
|
struct obj_data *obj;
|
||
|
int sellnum, sold = 0, goldamt = 0;
|
||
|
|
||
|
if (!(is_ok(keeper, ch, shop_nr)))
|
||
|
return;
|
||
|
|
||
|
if ((sellnum = transaction_amt(arg)) < 0) {
|
||
|
char buf[MAX_INPUT_LENGTH];
|
||
|
|
||
|
snprintf(buf, sizeof(buf), "%s A negative amount? Try buying something.", GET_NAME(ch));
|
||
|
do_tell(keeper, buf, cmd_tell, 0);
|
||
|
return;
|
||
|
}
|
||
|
if (!*arg || !sellnum) {
|
||
|
char buf[MAX_INPUT_LENGTH];
|
||
|
|
||
|
snprintf(buf, sizeof(buf), "%s What do you want to sell??", GET_NAME(ch));
|
||
|
do_tell(keeper, buf, cmd_tell, 0);
|
||
|
return;
|
||
|
}
|
||
|
one_argument(arg, name);
|
||
|
if (!(obj = get_selling_obj(ch, name, keeper, shop_nr, TRUE)))
|
||
|
return;
|
||
|
|
||
|
if (GET_GOLD(keeper) + SHOP_BANK(shop_nr) < sell_price(obj, shop_nr, keeper, ch)) {
|
||
|
char buf[MAX_INPUT_LENGTH];
|
||
|
|
||
|
snprintf(buf, sizeof(buf), shop_index[shop_nr].missing_cash1, GET_NAME(ch));
|
||
|
do_tell(keeper, buf, cmd_tell, 0);
|
||
|
return;
|
||
|
}
|
||
|
while (obj && GET_GOLD(keeper) + SHOP_BANK(shop_nr) >= sell_price(obj, shop_nr, keeper, ch) && sold < sellnum) {
|
||
|
int charged = sell_price(obj, shop_nr, keeper, ch);
|
||
|
|
||
|
goldamt += charged;
|
||
|
GET_GOLD(keeper) -= charged;
|
||
|
|
||
|
sold++;
|
||
|
obj_from_char(obj);
|
||
|
slide_obj(obj, keeper, shop_nr); /* Seems we don't use return value. */
|
||
|
obj = get_selling_obj(ch, name, keeper, shop_nr, FALSE);
|
||
|
}
|
||
|
|
||
|
if (sold < sellnum) {
|
||
|
char buf[MAX_INPUT_LENGTH];
|
||
|
|
||
|
if (!obj)
|
||
|
snprintf(buf, sizeof(buf), "%s You only have %d of those.", GET_NAME(ch), sold);
|
||
|
else if (GET_GOLD(keeper) + SHOP_BANK(shop_nr) < sell_price(obj, shop_nr, keeper, ch))
|
||
|
snprintf(buf, sizeof(buf), "%s I can only afford to buy %d of those.", GET_NAME(ch), sold);
|
||
|
else
|
||
|
snprintf(buf, sizeof(buf), "%s Something really screwy made me buy %d.", GET_NAME(ch), sold);
|
||
|
|
||
|
do_tell(keeper, buf, cmd_tell, 0);
|
||
|
}
|
||
|
GET_GOLD(ch) += goldamt;
|
||
|
|
||
|
strlcpy(tempstr, times_message(0, name, sold), sizeof(tempstr));
|
||
|
snprintf(tempbuf, sizeof(tempbuf), "$n sells %s.", tempstr);
|
||
|
act(tempbuf, FALSE, ch, obj, 0, TO_ROOM);
|
||
|
|
||
|
snprintf(tempbuf, sizeof(tempbuf), shop_index[shop_nr].message_sell, GET_NAME(ch), goldamt);
|
||
|
do_tell(keeper, tempbuf, cmd_tell, 0);
|
||
|
|
||
|
send_to_char(ch, "The shopkeeper now has %s.\r\n", tempstr);
|
||
|
|
||
|
if (GET_GOLD(keeper) < MIN_OUTSIDE_BANK) {
|
||
|
goldamt = MIN(MAX_OUTSIDE_BANK - GET_GOLD(keeper), SHOP_BANK(shop_nr));
|
||
|
SHOP_BANK(shop_nr) -= goldamt;
|
||
|
GET_GOLD(keeper) += goldamt;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
void shopping_value(char *arg, struct char_data *ch, struct char_data *keeper, int shop_nr)
|
||
|
{
|
||
|
char buf[MAX_STRING_LENGTH], name[MAX_INPUT_LENGTH];
|
||
|
struct obj_data *obj;
|
||
|
|
||
|
if (!is_ok(keeper, ch, shop_nr))
|
||
|
return;
|
||
|
|
||
|
if (!*arg) {
|
||
|
snprintf(buf, sizeof(buf), "%s What do you want me to evaluate??", GET_NAME(ch));
|
||
|
do_tell(keeper, buf, cmd_tell, 0);
|
||
|
return;
|
||
|
}
|
||
|
one_argument(arg, name);
|
||
|
if (!(obj = get_selling_obj(ch, name, keeper, shop_nr, TRUE)))
|
||
|
return;
|
||
|
|
||
|
snprintf(buf, sizeof(buf), "%s I'll give you %d gold coins for that!", GET_NAME(ch), sell_price(obj, shop_nr, keeper, ch));
|
||
|
do_tell(keeper, buf, cmd_tell, 0);
|
||
|
}
|
||
|
|
||
|
|
||
|
char *list_object(struct obj_data *obj, int cnt, int aindex, int shop_nr, struct char_data *keeper, struct char_data *ch)
|
||
|
{
|
||
|
static char result[256];
|
||
|
char itemname[128],
|
||
|
quantity[16]; /* "Unlimited" or "%d" */
|
||
|
|
||
|
if (shop_producing(obj, shop_nr))
|
||
|
strcpy(quantity, "Unlimited"); /* strcpy: OK (for 'quantity >= 10') */
|
||
|
else
|
||
|
sprintf(quantity, "%d", cnt); /* sprintf: OK (for 'quantity >= 11', 32-bit int) */
|
||
|
|
||
|
switch (GET_OBJ_TYPE(obj)) {
|
||
|
case ITEM_DRINKCON:
|
||
|
if (GET_OBJ_VAL(obj, 1))
|
||
|
snprintf(itemname, sizeof(itemname), "%s of %s", obj->short_description, drinks[GET_OBJ_VAL(obj, 2)]);
|
||
|
else
|
||
|
strlcpy(itemname, obj->short_description, sizeof(itemname));
|
||
|
break;
|
||
|
|
||
|
case ITEM_WAND:
|
||
|
case ITEM_STAFF:
|
||
|
snprintf(itemname, sizeof(itemname), "%s%s", obj->short_description,
|
||
|
GET_OBJ_VAL(obj, 2) < GET_OBJ_VAL(obj, 1) ? " (partially used)" : "");
|
||
|
break;
|
||
|
|
||
|
default:
|
||
|
strlcpy(itemname, obj->short_description, sizeof(itemname));
|
||
|
break;
|
||
|
}
|
||
|
CAP(itemname);
|
||
|
|
||
|
snprintf(result, sizeof(result), " %2d) %9s %-48s %6d\r\n",
|
||
|
aindex, quantity, itemname, buy_price(obj, shop_nr, keeper, ch));
|
||
|
return (result);
|
||
|
}
|
||
|
|
||
|
|
||
|
void shopping_list(char *arg, struct char_data *ch, struct char_data *keeper, int shop_nr)
|
||
|
{
|
||
|
char buf[MAX_STRING_LENGTH], name[MAX_INPUT_LENGTH];
|
||
|
struct obj_data *obj, *last_obj = NULL;
|
||
|
int cnt = 0, lindex = 0, found = FALSE;
|
||
|
size_t len;
|
||
|
/* cnt is the number of that particular object available */
|
||
|
|
||
|
if (!is_ok(keeper, ch, shop_nr))
|
||
|
return;
|
||
|
|
||
|
if (SHOP_SORT(shop_nr) < IS_CARRYING_N(keeper))
|
||
|
sort_keeper_objs(keeper, shop_nr);
|
||
|
|
||
|
one_argument(arg, name);
|
||
|
|
||
|
len = strlcpy(buf, " ## Available Item Cost\r\n"
|
||
|
"-------------------------------------------------------------------------\r\n", sizeof(buf));
|
||
|
if (keeper->carrying)
|
||
|
for (obj = keeper->carrying; obj; obj = obj->next_content)
|
||
|
if (CAN_SEE_OBJ(ch, obj) && GET_OBJ_COST(obj) > 0) {
|
||
|
if (!last_obj) {
|
||
|
last_obj = obj;
|
||
|
cnt = 1;
|
||
|
} else if (same_obj(last_obj, obj))
|
||
|
cnt++;
|
||
|
else {
|
||
|
lindex++;
|
||
|
if (!*name || isname(name, last_obj->name)) {
|
||
|
strncat(buf, list_object(last_obj, cnt, lindex, shop_nr, keeper, ch), sizeof(buf) - len - 1); /* strncat: OK */
|
||
|
len = strlen(buf);
|
||
|
if (len + 1 >= sizeof(buf))
|
||
|
break;
|
||
|
found = TRUE;
|
||
|
}
|
||
|
cnt = 1;
|
||
|
last_obj = obj;
|
||
|
}
|
||
|
}
|
||
|
lindex++;
|
||
|
if (!last_obj) /* we actually have nothing in our list for sale, period */
|
||
|
send_to_char(ch, "Currently, there is nothing for sale.\r\n");
|
||
|
else if (*name && !found) /* nothing the char was looking for was found */
|
||
|
send_to_char(ch, "Presently, none of those are for sale.\r\n");
|
||
|
else {
|
||
|
if (!*name || isname(name, last_obj->name)) /* show last obj */
|
||
|
if (len < sizeof(buf))
|
||
|
strncat(buf, list_object(last_obj, cnt, lindex, shop_nr, keeper, ch), sizeof(buf) - len - 1); /* strncat: OK */
|
||
|
page_string(ch->desc, buf, TRUE);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
int ok_shop_room(int shop_nr, room_vnum room)
|
||
|
{
|
||
|
int mindex;
|
||
|
|
||
|
for (mindex = 0; SHOP_ROOM(shop_nr, mindex) != NOWHERE; mindex++)
|
||
|
if (SHOP_ROOM(shop_nr, mindex) == room)
|
||
|
return (TRUE);
|
||
|
return (FALSE);
|
||
|
}
|
||
|
|
||
|
|
||
|
SPECIAL(shop_keeper)
|
||
|
{
|
||
|
struct char_data *keeper = (struct char_data *)me;
|
||
|
int shop_nr;
|
||
|
|
||
|
for (shop_nr = 0; shop_nr <= top_shop; shop_nr++)
|
||
|
if (SHOP_KEEPER(shop_nr) == keeper->nr)
|
||
|
break;
|
||
|
|
||
|
if (shop_nr > top_shop)
|
||
|
return (FALSE);
|
||
|
|
||
|
if (SHOP_FUNC(shop_nr)) /* Check secondary function */
|
||
|
if ((SHOP_FUNC(shop_nr)) (ch, me, cmd, argument))
|
||
|
return (TRUE);
|
||
|
|
||
|
if (keeper == ch) {
|
||
|
if (cmd)
|
||
|
SHOP_SORT(shop_nr) = 0; /* Safety in case "drop all" */
|
||
|
return (FALSE);
|
||
|
}
|
||
|
if (!ok_shop_room(shop_nr, GET_ROOM_VNUM(IN_ROOM(ch))))
|
||
|
return (0);
|
||
|
|
||
|
if (!AWAKE(keeper))
|
||
|
return (FALSE);
|
||
|
|
||
|
if (CMD_IS("steal")) {
|
||
|
char argm[MAX_INPUT_LENGTH];
|
||
|
|
||
|
snprintf(argm, sizeof(argm), "$N shouts '%s'", MSG_NO_STEAL_HERE);
|
||
|
act(argm, FALSE, ch, 0, keeper, TO_CHAR);
|
||
|
|
||
|
do_action(keeper, GET_NAME(ch), cmd_slap, 0);
|
||
|
return (TRUE);
|
||
|
}
|
||
|
|
||
|
if (CMD_IS("buy")) {
|
||
|
shopping_buy(argument, ch, keeper, shop_nr);
|
||
|
return (TRUE);
|
||
|
} else if (CMD_IS("sell")) {
|
||
|
shopping_sell(argument, ch, keeper, shop_nr);
|
||
|
return (TRUE);
|
||
|
} else if (CMD_IS("value")) {
|
||
|
shopping_value(argument, ch, keeper, shop_nr);
|
||
|
return (TRUE);
|
||
|
} else if (CMD_IS("list")) {
|
||
|
shopping_list(argument, ch, keeper, shop_nr);
|
||
|
return (TRUE);
|
||
|
}
|
||
|
return (FALSE);
|
||
|
}
|
||
|
|
||
|
|
||
|
int ok_damage_shopkeeper(struct char_data *ch, struct char_data *victim)
|
||
|
{
|
||
|
int sindex;
|
||
|
|
||
|
if (!IS_MOB(victim) || mob_index[GET_MOB_RNUM(victim)].func != shop_keeper)
|
||
|
return (TRUE);
|
||
|
|
||
|
/* Prevent "invincible" shopkeepers if they're charmed. */
|
||
|
if (AFF_FLAGGED(victim, AFF_CHARM))
|
||
|
return (TRUE);
|
||
|
|
||
|
for (sindex = 0; sindex <= top_shop; sindex++)
|
||
|
if (GET_MOB_RNUM(victim) == SHOP_KEEPER(sindex) && !SHOP_KILL_CHARS(sindex)) {
|
||
|
char buf[MAX_INPUT_LENGTH];
|
||
|
|
||
|
snprintf(buf, sizeof(buf), "%s %s", GET_NAME(ch), MSG_CANT_KILL_KEEPER);
|
||
|
do_tell(victim, buf, cmd_tell, 0);
|
||
|
|
||
|
do_action(victim, GET_NAME(ch), cmd_slap, 0);
|
||
|
return (FALSE);
|
||
|
}
|
||
|
|
||
|
return (TRUE);
|
||
|
}
|
||
|
|
||
|
|
||
|
/* val == obj_vnum and obj_rnum (?) */
|
||
|
int add_to_list(struct shop_buy_data *list, int type, int *len, int *val)
|
||
|
{
|
||
|
if (*val != NOTHING) {
|
||
|
if (*len < MAX_SHOP_OBJ) {
|
||
|
if (type == LIST_PRODUCE)
|
||
|
*val = real_object(*val);
|
||
|
if (*val != NOTHING) {
|
||
|
BUY_TYPE(list[*len]) = *val;
|
||
|
BUY_WORD(list[(*len)++]) = NULL;
|
||
|
} else
|
||
|
*val = NOTHING;
|
||
|
return (FALSE);
|
||
|
} else
|
||
|
return (TRUE);
|
||
|
}
|
||
|
return (FALSE);
|
||
|
}
|
||
|
|
||
|
|
||
|
int end_read_list(struct shop_buy_data *list, int len, int error)
|
||
|
{
|
||
|
if (error)
|
||
|
log("SYSERR: Raise MAX_SHOP_OBJ constant in shop.h to %d", len + error);
|
||
|
BUY_WORD(list[len]) = NULL;
|
||
|
BUY_TYPE(list[len++]) = NOTHING;
|
||
|
return (len);
|
||
|
}
|
||
|
|
||
|
|
||
|
void read_line(FILE *shop_f, const char *string, void *data)
|
||
|
{
|
||
|
char buf[READ_SIZE];
|
||
|
|
||
|
if (!get_line(shop_f, buf) || !sscanf(buf, string, data)) {
|
||
|
log("SYSERR: Error in shop #%d, near '%s' with '%s'", SHOP_NUM(top_shop), buf, string);
|
||
|
exit(1);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
int read_list(FILE *shop_f, struct shop_buy_data *list, int new_format,
|
||
|
int max, int type)
|
||
|
{
|
||
|
int count, temp, len = 0, error = 0;
|
||
|
|
||
|
if (new_format) {
|
||
|
for (;;) {
|
||
|
read_line(shop_f, "%d", &temp);
|
||
|
if (temp < 0) /* Always "-1" the string. */
|
||
|
break;
|
||
|
error += add_to_list(list, type, &len, &temp);
|
||
|
}
|
||
|
} else
|
||
|
for (count = 0; count < max; count++) {
|
||
|
read_line(shop_f, "%d", &temp);
|
||
|
error += add_to_list(list, type, &len, &temp);
|
||
|
}
|
||
|
return (end_read_list(list, len, error));
|
||
|
}
|
||
|
|
||
|
|
||
|
/* END_OF inefficient. */
|
||
|
int read_type_list(FILE *shop_f, struct shop_buy_data *list,
|
||
|
int new_format, int max)
|
||
|
{
|
||
|
int tindex, num, len = 0, error = 0;
|
||
|
char *ptr;
|
||
|
char buf[MAX_STRING_LENGTH];
|
||
|
|
||
|
if (!new_format)
|
||
|
return (read_list(shop_f, list, 0, max, LIST_TRADE));
|
||
|
|
||
|
do {
|
||
|
fgets(buf, sizeof(buf), shop_f);
|
||
|
if ((ptr = strchr(buf, ';')) != NULL)
|
||
|
*ptr = '\0';
|
||
|
else
|
||
|
*(END_OF(buf) - 1) = '\0';
|
||
|
|
||
|
num = NOTHING;
|
||
|
|
||
|
if (strncmp(buf, "-1", 4) != 0)
|
||
|
for (tindex = 0; *item_types[tindex] != '\n'; tindex++)
|
||
|
if (!strn_cmp(item_types[tindex], buf, strlen(item_types[tindex]))) {
|
||
|
num = tindex;
|
||
|
strcpy(buf, buf + strlen(item_types[tindex])); /* strcpy: OK (always smaller) */
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
ptr = buf;
|
||
|
if (num == NOTHING) {
|
||
|
sscanf(buf, "%d", &num);
|
||
|
while (!isdigit(*ptr))
|
||
|
ptr++;
|
||
|
while (isdigit(*ptr))
|
||
|
ptr++;
|
||
|
}
|
||
|
while (isspace(*ptr))
|
||
|
ptr++;
|
||
|
while (isspace(*(END_OF(ptr) - 1)))
|
||
|
*(END_OF(ptr) - 1) = '\0';
|
||
|
error += add_to_list(list, LIST_TRADE, &len, &num);
|
||
|
if (*ptr)
|
||
|
BUY_WORD(list[len - 1]) = strdup(ptr);
|
||
|
} while (num >= 0);
|
||
|
return (end_read_list(list, len, error));
|
||
|
}
|
||
|
|
||
|
|
||
|
char *read_shop_message(int mnum, room_vnum shr, FILE *shop_f, const char *why)
|
||
|
{
|
||
|
int cht, ss = 0, ds = 0, err = 0;
|
||
|
char *tbuf;
|
||
|
|
||
|
if (!(tbuf = fread_string(shop_f, why)))
|
||
|
return (NULL);
|
||
|
|
||
|
for (cht = 0; tbuf[cht]; cht++) {
|
||
|
if (tbuf[cht] != '%')
|
||
|
continue;
|
||
|
|
||
|
if (tbuf[cht + 1] == 's')
|
||
|
ss++;
|
||
|
else if (tbuf[cht + 1] == 'd' && (mnum == 5 || mnum == 6)) {
|
||
|
if (ss == 0) {
|
||
|
log("SYSERR: Shop #%d has %%d before %%s, message #%d.", shr, mnum);
|
||
|
err++;
|
||
|
}
|
||
|
ds++;
|
||
|
} else if (tbuf[cht + 1] != '%') {
|
||
|
log("SYSERR: Shop #%d has invalid format '%%%c' in message #%d.", shr, tbuf[cht + 1], mnum);
|
||
|
err++;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (ss > 1 || ds > 1) {
|
||
|
log("SYSERR: Shop #%d has too many specifiers for message #%d. %%s=%d %%d=%d", shr, mnum, ss, ds);
|
||
|
err++;
|
||
|
}
|
||
|
|
||
|
if (err) {
|
||
|
free(tbuf);
|
||
|
return (NULL);
|
||
|
}
|
||
|
return (tbuf);
|
||
|
}
|
||
|
|
||
|
|
||
|
void boot_the_shops(FILE *shop_f, char *filename, int rec_count)
|
||
|
{
|
||
|
char *buf, buf2[256];
|
||
|
int temp, count, new_format = FALSE;
|
||
|
struct shop_buy_data list[MAX_SHOP_OBJ + 1];
|
||
|
int done = FALSE;
|
||
|
|
||
|
snprintf(buf2, sizeof(buf2), "beginning of shop file %s", filename);
|
||
|
|
||
|
while (!done) {
|
||
|
buf = fread_string(shop_f, buf2);
|
||
|
if (*buf == '#') { /* New shop */
|
||
|
sscanf(buf, "#%d\n", &temp);
|
||
|
snprintf(buf2, sizeof(buf2), "shop #%d in shop file %s", temp, filename);
|
||
|
free(buf); /* Plug memory leak! */
|
||
|
top_shop++;
|
||
|
if (!top_shop)
|
||
|
CREATE(shop_index, struct shop_data, rec_count);
|
||
|
SHOP_NUM(top_shop) = temp;
|
||
|
temp = read_list(shop_f, list, new_format, MAX_PROD, LIST_PRODUCE);
|
||
|
CREATE(shop_index[top_shop].producing, obj_vnum, temp);
|
||
|
for (count = 0; count < temp; count++)
|
||
|
SHOP_PRODUCT(top_shop, count) = BUY_TYPE(list[count]);
|
||
|
|
||
|
read_line(shop_f, "%f", &SHOP_BUYPROFIT(top_shop));
|
||
|
read_line(shop_f, "%f", &SHOP_SELLPROFIT(top_shop));
|
||
|
|
||
|
temp = read_type_list(shop_f, list, new_format, MAX_TRADE);
|
||
|
CREATE(shop_index[top_shop].type, struct shop_buy_data, temp);
|
||
|
for (count = 0; count < temp; count++) {
|
||
|
SHOP_BUYTYPE(top_shop, count) = BUY_TYPE(list[count]);
|
||
|
SHOP_BUYWORD(top_shop, count) = BUY_WORD(list[count]);
|
||
|
}
|
||
|
|
||
|
shop_index[top_shop].no_such_item1 = read_shop_message(0, SHOP_NUM(top_shop), shop_f, buf2);
|
||
|
shop_index[top_shop].no_such_item2 = read_shop_message(1, SHOP_NUM(top_shop), shop_f, buf2);
|
||
|
shop_index[top_shop].do_not_buy = read_shop_message(2, SHOP_NUM(top_shop), shop_f, buf2);
|
||
|
shop_index[top_shop].missing_cash1 = read_shop_message(3, SHOP_NUM(top_shop), shop_f, buf2);
|
||
|
shop_index[top_shop].missing_cash2 = read_shop_message(4, SHOP_NUM(top_shop), shop_f, buf2);
|
||
|
shop_index[top_shop].message_buy = read_shop_message(5, SHOP_NUM(top_shop), shop_f, buf2);
|
||
|
shop_index[top_shop].message_sell = read_shop_message(6, SHOP_NUM(top_shop), shop_f, buf2);
|
||
|
read_line(shop_f, "%d", &SHOP_BROKE_TEMPER(top_shop));
|
||
|
read_line(shop_f, "%d", &SHOP_BITVECTOR(top_shop));
|
||
|
read_line(shop_f, "%hd", &SHOP_KEEPER(top_shop));
|
||
|
|
||
|
SHOP_KEEPER(top_shop) = real_mobile(SHOP_KEEPER(top_shop));
|
||
|
read_line(shop_f, "%d", &SHOP_TRADE_WITH(top_shop));
|
||
|
|
||
|
temp = read_list(shop_f, list, new_format, 1, LIST_ROOM);
|
||
|
CREATE(shop_index[top_shop].in_room, room_vnum, temp);
|
||
|
for (count = 0; count < temp; count++)
|
||
|
SHOP_ROOM(top_shop, count) = BUY_TYPE(list[count]);
|
||
|
|
||
|
read_line(shop_f, "%d", &SHOP_OPEN1(top_shop));
|
||
|
read_line(shop_f, "%d", &SHOP_CLOSE1(top_shop));
|
||
|
read_line(shop_f, "%d", &SHOP_OPEN2(top_shop));
|
||
|
read_line(shop_f, "%d", &SHOP_CLOSE2(top_shop));
|
||
|
|
||
|
SHOP_BANK(top_shop) = 0;
|
||
|
SHOP_SORT(top_shop) = 0;
|
||
|
SHOP_FUNC(top_shop) = NULL;
|
||
|
} else {
|
||
|
if (*buf == '$') /* EOF */
|
||
|
done = TRUE;
|
||
|
else if (strstr(buf, VERSION3_TAG)) /* New format marker */
|
||
|
new_format = TRUE;
|
||
|
free(buf); /* Plug memory leak! */
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
void assign_the_shopkeepers(void)
|
||
|
{
|
||
|
int cindex;
|
||
|
|
||
|
cmd_say = find_command("say");
|
||
|
cmd_tell = find_command("tell");
|
||
|
cmd_emote = find_command("emote");
|
||
|
cmd_slap = find_command("slap");
|
||
|
cmd_puke = find_command("puke");
|
||
|
|
||
|
for (cindex = 0; cindex <= top_shop; cindex++) {
|
||
|
if (SHOP_KEEPER(cindex) == NOBODY)
|
||
|
continue;
|
||
|
|
||
|
/* Having SHOP_FUNC() as 'shop_keeper' will cause infinite recursion. */
|
||
|
if (mob_index[SHOP_KEEPER(cindex)].func && mob_index[SHOP_KEEPER(cindex)].func != shop_keeper)
|
||
|
SHOP_FUNC(cindex) = mob_index[SHOP_KEEPER(cindex)].func;
|
||
|
|
||
|
mob_index[SHOP_KEEPER(cindex)].func = shop_keeper;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
char *customer_string(int shop_nr, int detailed)
|
||
|
{
|
||
|
int sindex = 0, flag = 1, nlen;
|
||
|
size_t len = 0;
|
||
|
static char buf[256];
|
||
|
|
||
|
while (*trade_letters[sindex] != '\n' && len + 1 < sizeof(buf)) {
|
||
|
if (detailed) {
|
||
|
if (!IS_SET(flag, SHOP_TRADE_WITH(shop_nr))) {
|
||
|
nlen = snprintf(buf + len, sizeof(buf) - len, ", %s", trade_letters[sindex]);
|
||
|
|
||
|
if (len + nlen >= sizeof(buf) || nlen < 0)
|
||
|
break;
|
||
|
|
||
|
len += nlen;
|
||
|
}
|
||
|
} else {
|
||
|
buf[len++] = (IS_SET(flag, SHOP_TRADE_WITH(shop_nr)) ? '_' : *trade_letters[sindex]);
|
||
|
buf[len] = '\0';
|
||
|
|
||
|
if (len >= sizeof(buf))
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
sindex++;
|
||
|
flag <<= 1;
|
||
|
}
|
||
|
|
||
|
buf[sizeof(buf) - 1] = '\0';
|
||
|
return (buf);
|
||
|
}
|
||
|
|
||
|
|
||
|
/* END_OF inefficient */
|
||
|
void list_all_shops(struct char_data *ch)
|
||
|
{
|
||
|
const char *list_all_shops_header =
|
||
|
" ## Virtual Where Keeper Buy Sell Customers\r\n"
|
||
|
"---------------------------------------------------------\r\n";
|
||
|
int shop_nr, headerlen = strlen(list_all_shops_header);
|
||
|
size_t len = 0;
|
||
|
char buf[MAX_STRING_LENGTH], buf1[16];
|
||
|
|
||
|
*buf = '\0';
|
||
|
for (shop_nr = 0; shop_nr <= top_shop && len < sizeof(buf); shop_nr++) {
|
||
|
/* New page in page_string() mechanism, print the header again. */
|
||
|
if (!(shop_nr % (PAGE_LENGTH - 2))) {
|
||
|
/*
|
||
|
* If we don't have enough room for the header, or all we have room left
|
||
|
* for is the header, then don't add it and just quit now.
|
||
|
*/
|
||
|
if (len + headerlen + 1 >= sizeof(buf))
|
||
|
break;
|
||
|
strcpy(buf + len, list_all_shops_header); /* strcpy: OK (length checked above) */
|
||
|
len += headerlen;
|
||
|
}
|
||
|
|
||
|
if (SHOP_KEEPER(shop_nr) == NOBODY)
|
||
|
strcpy(buf1, "<NONE>"); /* strcpy: OK (for 'buf1 >= 7') */
|
||
|
else
|
||
|
sprintf(buf1, "%6d", mob_index[SHOP_KEEPER(shop_nr)].vnum); /* sprintf: OK (for 'buf1 >= 11', 32-bit int) */
|
||
|
|
||
|
len += snprintf(buf + len, sizeof(buf) - len,
|
||
|
"%3d %6d %6d %s %3.2f %3.2f %s\r\n",
|
||
|
shop_nr + 1, SHOP_NUM(shop_nr), SHOP_ROOM(shop_nr, 0), buf1,
|
||
|
SHOP_SELLPROFIT(shop_nr), SHOP_BUYPROFIT(shop_nr),
|
||
|
customer_string(shop_nr, FALSE));
|
||
|
}
|
||
|
|
||
|
page_string(ch->desc, buf, TRUE);
|
||
|
}
|
||
|
|
||
|
|
||
|
void list_detailed_shop(struct char_data *ch, int shop_nr)
|
||
|
{
|
||
|
struct char_data *k;
|
||
|
int sindex, column;
|
||
|
char *ptrsave;
|
||
|
|
||
|
send_to_char(ch, "Vnum: [%5d], Rnum: [%5d]\r\n", SHOP_NUM(shop_nr), shop_nr + 1);
|
||
|
|
||
|
|
||
|
send_to_char(ch, "Rooms: ");
|
||
|
column = 12; /* ^^^ strlen ^^^ */
|
||
|
for (sindex = 0; SHOP_ROOM(shop_nr, sindex) != NOWHERE; sindex++) {
|
||
|
char buf1[128];
|
||
|
int linelen, temp;
|
||
|
|
||
|
if (sindex) {
|
||
|
send_to_char(ch, ", ");
|
||
|
column += 2;
|
||
|
}
|
||
|
|
||
|
if ((temp = real_room(SHOP_ROOM(shop_nr, sindex))) != NOWHERE)
|
||
|
linelen = snprintf(buf1, sizeof(buf1), "%s (#%d)", world[temp].name, GET_ROOM_VNUM(temp));
|
||
|
else
|
||
|
linelen = snprintf(buf1, sizeof(buf1), "<UNKNOWN> (#%d)", SHOP_ROOM(shop_nr, sindex));
|
||
|
|
||
|
/* Implementing word-wrapping: assumes screen-size == 80 */
|
||
|
if (linelen + column >= 78 && column >= 20) {
|
||
|
send_to_char(ch, "\r\n ");
|
||
|
/* 12 is to line up with "Rooms:" printed first, and spaces above. */
|
||
|
column = 12;
|
||
|
}
|
||
|
|
||
|
if (!send_to_char(ch, "%s", buf1))
|
||
|
return;
|
||
|
column += linelen;
|
||
|
}
|
||
|
if (!sindex)
|
||
|
send_to_char(ch, "Rooms: None!");
|
||
|
|
||
|
send_to_char(ch, "\r\nShopkeeper: ");
|
||
|
if (SHOP_KEEPER(shop_nr) != NOBODY) {
|
||
|
send_to_char(ch, "%s (#%d), Special Function: %s\r\n",
|
||
|
GET_NAME(&mob_proto[SHOP_KEEPER(shop_nr)]),
|
||
|
mob_index[SHOP_KEEPER(shop_nr)].vnum,
|
||
|
YESNO(SHOP_FUNC(shop_nr)));
|
||
|
|
||
|
if ((k = get_char_num(SHOP_KEEPER(shop_nr))))
|
||
|
send_to_char(ch, "Coins: [%9d], Bank: [%9d] (Total: %d)\r\n",
|
||
|
GET_GOLD(k), SHOP_BANK(shop_nr), GET_GOLD(k) + SHOP_BANK(shop_nr));
|
||
|
} else
|
||
|
send_to_char(ch, "<NONE>\r\n");
|
||
|
|
||
|
|
||
|
send_to_char(ch, "Customers: %s\r\n", (ptrsave = customer_string(shop_nr, TRUE)) ? ptrsave : "None");
|
||
|
|
||
|
|
||
|
send_to_char(ch, "Produces: ");
|
||
|
column = 12; /* ^^^ strlen ^^^ */
|
||
|
for (sindex = 0; SHOP_PRODUCT(shop_nr, sindex) != NOTHING; sindex++) {
|
||
|
char buf1[128];
|
||
|
int linelen;
|
||
|
|
||
|
if (sindex) {
|
||
|
send_to_char(ch, ", ");
|
||
|
column += 2;
|
||
|
}
|
||
|
linelen = snprintf(buf1, sizeof(buf1), "%s (#%d)",
|
||
|
obj_proto[SHOP_PRODUCT(shop_nr, sindex)].short_description,
|
||
|
obj_index[SHOP_PRODUCT(shop_nr, sindex)].vnum);
|
||
|
|
||
|
/* Implementing word-wrapping: assumes screen-size == 80 */
|
||
|
if (linelen + column >= 78 && column >= 20) {
|
||
|
send_to_char(ch, "\r\n ");
|
||
|
/* 12 is to line up with "Produces:" printed first, and spaces above. */
|
||
|
column = 12;
|
||
|
}
|
||
|
|
||
|
if (!send_to_char(ch, "%s", buf1))
|
||
|
return;
|
||
|
column += linelen;
|
||
|
}
|
||
|
if (!sindex)
|
||
|
send_to_char(ch, "Produces: Nothing!");
|
||
|
|
||
|
send_to_char(ch, "\r\nBuys: ");
|
||
|
column = 12; /* ^^^ strlen ^^^ */
|
||
|
for (sindex = 0; SHOP_BUYTYPE(shop_nr, sindex) != NOTHING; sindex++) {
|
||
|
char buf1[128];
|
||
|
size_t linelen;
|
||
|
|
||
|
if (sindex) {
|
||
|
send_to_char(ch, ", ");
|
||
|
column += 2;
|
||
|
}
|
||
|
|
||
|
linelen = snprintf(buf1, sizeof(buf1), "%s (#%d) [%s]",
|
||
|
item_types[SHOP_BUYTYPE(shop_nr, sindex)],
|
||
|
SHOP_BUYTYPE(shop_nr, sindex),
|
||
|
SHOP_BUYWORD(shop_nr, sindex) ? SHOP_BUYWORD(shop_nr, sindex) : "all");
|
||
|
|
||
|
/* Implementing word-wrapping: assumes screen-size == 80 */
|
||
|
if (linelen + column >= 78 && column >= 20) {
|
||
|
send_to_char(ch, "\r\n ");
|
||
|
/* 12 is to line up with "Buys:" printed first, and spaces above. */
|
||
|
column = 12;
|
||
|
}
|
||
|
|
||
|
if (!send_to_char(ch, "%s", buf1))
|
||
|
return;
|
||
|
column += linelen;
|
||
|
}
|
||
|
if (!sindex)
|
||
|
send_to_char(ch, "Buys: Nothing!");
|
||
|
|
||
|
send_to_char(ch, "\r\nBuy at: [%4.2f], Sell at: [%4.2f], Open: [%d-%d, %d-%d]\r\n",
|
||
|
SHOP_SELLPROFIT(shop_nr), SHOP_BUYPROFIT(shop_nr), SHOP_OPEN1(shop_nr),
|
||
|
SHOP_CLOSE1(shop_nr), SHOP_OPEN2(shop_nr), SHOP_CLOSE2(shop_nr));
|
||
|
|
||
|
|
||
|
/* Need a local buffer. */
|
||
|
{
|
||
|
char buf1[128];
|
||
|
sprintbit(SHOP_BITVECTOR(shop_nr), shop_bits, buf1, sizeof(buf1));
|
||
|
send_to_char(ch, "Bits: %s\r\n", buf1);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
void show_shops(struct char_data *ch, char *arg)
|
||
|
{
|
||
|
int shop_nr;
|
||
|
|
||
|
if (!*arg)
|
||
|
list_all_shops(ch);
|
||
|
else {
|
||
|
if (!str_cmp(arg, ".")) {
|
||
|
for (shop_nr = 0; shop_nr <= top_shop; shop_nr++)
|
||
|
if (ok_shop_room(shop_nr, GET_ROOM_VNUM(IN_ROOM(ch))))
|
||
|
break;
|
||
|
|
||
|
if (shop_nr > top_shop) {
|
||
|
send_to_char(ch, "This isn't a shop!\r\n");
|
||
|
return;
|
||
|
}
|
||
|
} else if (is_number(arg))
|
||
|
shop_nr = atoi(arg) - 1;
|
||
|
else
|
||
|
shop_nr = -1;
|
||
|
|
||
|
if (shop_nr < 0 || shop_nr > top_shop) {
|
||
|
send_to_char(ch, "Illegal shop number.\r\n");
|
||
|
return;
|
||
|
}
|
||
|
list_detailed_shop(ch, shop_nr);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
void destroy_shops(void)
|
||
|
{
|
||
|
ssize_t cnt, itr;
|
||
|
|
||
|
if (!shop_index)
|
||
|
return;
|
||
|
|
||
|
for (cnt = 0; cnt <= top_shop; cnt++) {
|
||
|
if (shop_index[cnt].no_such_item1)
|
||
|
free(shop_index[cnt].no_such_item1);
|
||
|
if (shop_index[cnt].no_such_item2)
|
||
|
free(shop_index[cnt].no_such_item2);
|
||
|
if (shop_index[cnt].missing_cash1)
|
||
|
free(shop_index[cnt].missing_cash1);
|
||
|
if (shop_index[cnt].missing_cash2)
|
||
|
free(shop_index[cnt].missing_cash2);
|
||
|
if (shop_index[cnt].do_not_buy)
|
||
|
free(shop_index[cnt].do_not_buy);
|
||
|
if (shop_index[cnt].message_buy)
|
||
|
free(shop_index[cnt].message_buy);
|
||
|
if (shop_index[cnt].message_sell)
|
||
|
free(shop_index[cnt].message_sell);
|
||
|
if (shop_index[cnt].in_room)
|
||
|
free(shop_index[cnt].in_room);
|
||
|
if (shop_index[cnt].producing)
|
||
|
free(shop_index[cnt].producing);
|
||
|
|
||
|
if (shop_index[cnt].type) {
|
||
|
for (itr = 0; BUY_TYPE(shop_index[cnt].type[itr]) != NOTHING; itr++)
|
||
|
if (BUY_WORD(shop_index[cnt].type[itr]))
|
||
|
free(BUY_WORD(shop_index[cnt].type[itr]));
|
||
|
free(shop_index[cnt].type);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
free(shop_index);
|
||
|
shop_index = NULL;
|
||
|
top_shop = -1;
|
||
|
}
|