swe-glib/src/gswe-house-system-info.c

190 lines
4.8 KiB
C

/* gswe-house-system-info.c: House system information
*
* Copyright © 2013 Gergely Polonkai
*
* SWE-GLib is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* SWE-GLib is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this library; if not, see <http://www.gnu.org/licenses/>.
*/
#include "gswe-types.h"
#include "gswe-house-system-info.h"
#include "gswe-house-system-info-private.h"
/**
* SECTION:gswe-house-system-info
* @short_description: a structure storing information about a house system
* @title: GsweHouseSystemInfo
* @stability: Stable
* @include: swe-glib.h
*
* #GsweHouseSystemInfo stores information of a house system.
*/
G_DEFINE_BOXED_TYPE(
GsweHouseSystemInfo,
gswe_house_system_info,
(GBoxedCopyFunc)gswe_house_system_info_ref,
(GBoxedFreeFunc)gswe_house_system_info_unref
);
static void
gswe_house_system_info_free(GsweHouseSystemInfo *house_system_info)
{
if (house_system_info->name) {
g_free(house_system_info->name);
}
g_free(house_system_info);
}
/**
* gswe_house_system_info_new:
*
* Creates a new #GsweHouseSystemInfo with reference count of 1.
*
* Returns: (transfer full): a new #GsweHouseSystemInfo
*/
GsweHouseSystemInfo *
gswe_house_system_info_new(void)
{
GsweHouseSystemInfo *ret;
ret = g_new0(GsweHouseSystemInfo, 1);
ret->refcount = 1;
return ret;
}
/**
* gswe_house_system_info_ref:
* @house_system_info: (in): a #GsweHouseSystemInfo
*
* Increases reference count on @house_system_info by one.
*
* Returns: (transfer none): the same #GsweHouseSystemInfo
*/
GsweHouseSystemInfo *
gswe_house_system_info_ref(GsweHouseSystemInfo *house_system_info)
{
house_system_info->refcount++;
return house_system_info;
}
/**
* gswe_house_system_info_unref:
* @house_system_info: a #GsweHouseSystemInfo
*
* Decreases reference count on @house_system_info by one. If reference count
* drops to zero, @house_system_info is freed.
*/
void
gswe_house_system_info_unref(GsweHouseSystemInfo *house_system_info)
{
if (--house_system_info->refcount == 0) {
gswe_house_system_info_free(house_system_info);
}
}
/**
* gswe_house_system_info_set_house_system:
* @house_system_info: (in): a #GsweHouseSystemInfo
* @house_system: a #GsweHouseSystem
*
* Sets up @house_system_info to represent @house_system.
*/
void
gswe_house_system_info_set_house_system(
GsweHouseSystemInfo *house_system_info,
GsweHouseSystem house_system)
{
house_system_info->house_system = house_system;
}
/**
* gswe_house_system_info_get_house_system:
* @house_system_info: (in): a #GsweHouseSystemInfo
*
* Gets the house system ID this #GsweHouseSystemInfo represents.
*
* Returns: the house system ID
*/
GsweHouseSystem
gswe_house_system_info_get_house_system(GsweHouseSystemInfo *house_system_info)
{
return house_system_info->house_system;
}
/**
* gswe_house_system_info_set_sweph_id:
* @house_system_info: a #GsweHouseSystemInfo
* @sweph_id: a character recognized by Swiss Ephemeris as a house system
*
* Sets up @house_system_info to represent the Swiss Ephemeris house system
* marked by @sweph_id.
*/
void
gswe_house_system_info_set_sweph_id(
GsweHouseSystemInfo *house_system_info,
gchar sweph_id)
{
house_system_info->sweph_id = sweph_id;
}
/**
* gswe_house_system_info_get_sweph_id:
* @house_system_info: (in): a #GsweHouseSystemInfo
*
* Gets the Swiss Ephemeris ID for the house system.
*
* Returns: the character representing this house system in Swiss Ephemeris
*/
gchar
gswe_house_system_info_get_sweph_id(GsweHouseSystemInfo *house_system_info)
{
return house_system_info->sweph_id;
}
/**
* gswe_house_system_info_set_name:
* @house_system_info: a #GsweHouseSystemInfo
* @name: the new name for this house system
*
* Sets the name of @house_system_info.
*/
void
gswe_house_system_info_set_name(
GsweHouseSystemInfo *house_system_info,
const gchar *name)
{
if (house_system_info->name) {
g_free(house_system_info->name);
}
house_system_info->name = g_strdup(name);
}
/**
* gswe_house_system_info_get_name:
* @house_system_info: (in): a #GsweHouseSystemInfo
*
* Gets the name of the house system.
*
* Returns: (transfer none): the name of the house system
*/
const gchar *
gswe_house_system_info_get_name(GsweHouseSystemInfo *house_system_info)
{
return house_system_info->name;
}