matrix-glib-sdk/src/matrix-client.vala

170 lines
5.4 KiB
Vala
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

/*
* This file is part of matrix-glib-sdk
*
* matrix-glib-sdk is free software: you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation, either
* version 3 of the License, or (at your option) any later version.
*
* matrix-glib-sdk is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied
* warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with matrix-glib-sdk. If not, see
* <http://www.gnu.org/licenses/>.
*/
/**
* Base interface for client communication with a Matrix.org
* homeserver
*/
public interface Matrix.Client : GLib.Object {
/**
* This signal is a sign for a finished login request.
*
* Implementations are responsible for emitting this signal when
* they get a response for a login request.
*
* @param success if %TRUE, login was successful
*/
public virtual signal void
login_finished(bool success)
{}
/**
* This signal is a sign of an incoming event. It gets emitted for
* every signal, regardless if it is handled by other event
* signals, before other signals.
*
* Implementations are responsible for emitting this signal when
* any kind of event arrives from the event stream or the history.
*
* @param room_id the ID of the room associated with this event
* @param raw_event the raw event as a JSON object
* @param matrix_event the event as a {@link Matrix.Event}
*/
[Signal (detailed=true)]
public virtual signal void
@event(string? room_id, Json.Node raw_event, Matrix.Event matrix_event)
{}
/**
* Callback function delegate for the event signal.
*
* @param room_id the room the event associated with
* @param raw_event the event as a raw JSON object
* @param matrix_event the event as a Matrix.Event object
*/
public delegate void
EventCallback(Matrix.Client client,
string? room_id,
Json.Node raw_event,
Matrix.Event matrix_event);
/**
* Authenticate with the Matrix.org server with a username and
* password.
*
* @param username the username to login with
* @param password the password to use
*/
public abstract void
login_with_password(string username,
string password)
throws Matrix.Error;
/**
* Register @username with the homeserver as a normal user.
*
* Upon success, the user is registered and authenticated.
*
* Implementations must emit the login-finished signal when a
* response arrives.
*
* This method registers a normal user account. If you want to
* register a different kind of user, use
* matrix_api_register_account().
*
* @param username the username to register. If omitted, the
* server will generate one
* @param password the password to use with the registration
*/
public abstract void
register_with_password(string? username,
string password)
throws Matrix.Error;
/**
* Logout from the homeserver. As Matrix.org doesnt have such a
* concept, this cancels all ongoing requests and clears the
* authentication data (e.g. tokens).
*/
public abstract void
logout()
throws Matrix.Error;
/**
* Begin polling the event stream.
*/
public abstract void
begin_polling()
throws Matrix.Error;
/**
* Stop polling the event stream. If @param cancel_ongoing is
* {{{true}}}, ongoing requests will be cancelled, too.
*
* @param cancel_ongoing if {{{true}}}, ongoing requests will be
* cancelled, too
*/
public abstract void
stop_polling(bool cancel_ongoing)
throws Matrix.Error;
/**
* Convenience function to emits the login-finished signal.
*
* @param success set to {{{true}}} if login was successful
*/
public void
emit_login_finished(bool success)
{
login_finished(success);
}
/**
* Emits the #MatrixClient::event signal.
*
* @param room_id the room this event is associated with
* @param raw_event the raw event
* @param matrix_event the event as a Matrix.Event
*/
public void
incoming_event(string? room_id,
Json.Node raw_event,
Matrix.Event matrix_event)
{
Quark equark = matrix_event.get_type().qname();
this.@event[equark.to_string()](room_id, raw_event, matrix_event);
}
/**
* Connect a handler for events. If @param event_gtype is
* Matrix.Event, all events will be sent to the callback function,
* otherwise only events that match the specified event type.
*
* If @event_gtype is not derived from
* {@link Matrix.Event}, @param callback wont get connected.
*
* @param event_gtype the {@link GLib.Type} of a
* {@link Matrix.Event} derivative
* @param callback the allback function to connect
*/
public extern void
connect_event(GLib.Type event_gtype,
owned EventCallback event_callback);
}