Gergely Polonkai
9054fb2a72
It is said to be a bad idea to use in libraries anyway, but definitely makes porting back to C harder.
233 lines
7.5 KiB
Vala
233 lines
7.5 KiB
Vala
/*
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* This file is part of matrix-glib-sdk
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*
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* matrix-glib-sdk is free software: you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation, either
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* version 3 of the License, or (at your option) any later version.
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*
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* matrix-glib-sdk is distributed in the hope that it will be
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* useful, but WITHOUT ANY WARRANTY; without even the implied
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* warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with matrix-glib-sdk. If not, see
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* <http://www.gnu.org/licenses/>.
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*/
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/**
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* Class to handle m.room.power_levels event
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*
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* This event specifies the minimum level a user must have in order to
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* perform a certain action. It also specifies the levels of each user
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* in the room. If a user_id is in the users list, then that user_id
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* has the associated power level. Otherwise they have the default
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* level users_default. If users_default is not supplied, it is
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* assumed to be 0. The level required to send a certain event is
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* governed by events, state_default and events_default. If an event
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* type is specified in events, then the user must have at least the
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* level specified in order to send that event. If the event type is
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* not supplied, it defaults to events_default for Message Events and
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* state_default for State Events.
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*/
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public class Matrix.Event.RoomPowerLevels : Matrix.Event.State {
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/**
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* The default power level for every user in the room, unless
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* their user_id is mentioned in the users key.
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*/
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public int users_default { get; set; default = 0; }
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/**
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* The default level required to send message events. Can be
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* overridden by the events key.
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*/
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public int events_default { get; set; default = 0; }
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/**
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* The default level required to send state events. Can be
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* overridden by the events key.
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*/
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public int state_default { get; set; default = 10; }
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/**
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* The level required to ban a user.
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*/
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public int ban { get; set; default = 5; }
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/**
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* The level required to kick a user.
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*/
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public int kick { get; set; default = 5; }
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/**
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* The level required to redact an event.
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*/
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public int redact { get; set; default = 20; }
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/**
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* The level required to invite someone.
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*/
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public int invite { get; set; default = 0; }
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/**
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* A hash map to store the required level to send specific events.
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*/
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public HashTable<string, int?> event_levels {
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get {
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return _event_levels;
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}
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}
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/**
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* A hash map to store current level for individual users.
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*/
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public HashTable<string, int?> user_levels {
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get {
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return _user_levels;
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}
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}
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private HashTable<string, int?> _event_levels =
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new HashTable<string, int?>(str_hash, str_equal);
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private HashTable<string, int?> _user_levels =
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new HashTable<string, int?>(str_hash, str_equal);
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protected override void
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from_json(Json.Node json_data)
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throws Matrix.Error
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{
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var root = json_data.get_object();
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var content_root = root.get_member("content").get_object();
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Json.Node? node = null;
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if (Config.DEBUG && ((node = root.get_member("content")) != null)) {
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if (node.get_string() != "") {
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warning("state_key of a m.room.power_levels event is non-empty");
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}
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}
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if ((node = content_root.get_member("ban")) != null) {
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_ban = (int)node.get_int();
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} else {
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warning("content.ban is missing from a m.room.power_levels event");
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}
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if ((node = content_root.get_member("kick")) != null) {
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_kick = (int)node.get_int();
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} else {
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warning("content.kick is missing from a m.room.power_levels event");
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}
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if ((node = content_root.get_member("redact")) != null) {
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_redact = (int)node.get_int();
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} else {
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warning("content.redact is missing from a m.room.power_levels event");
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}
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if ((node = content_root.get_member("events_default")) != null) {
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_events_default = (int)node.get_int();
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} else {
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warning("content.events_default is missing from a m.room.power_levels event");
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}
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if ((node = content_root.get_member("state_default")) != null) {
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_state_default = (int)node.get_int();
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} else {
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warning("content.state_default is missing from a m.room.power_levels event");
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}
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if ((node = content_root.get_member("users_default")) != null) {
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_users_default = (int)node.get_int();
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}
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if ((node = content_root.get_member("invite")) != null) {
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_invite = (int)node.get_int();
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}
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if ((node = content_root.get_member("events")) != null) {
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_event_levels.remove_all();
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node.get_object().foreach_member((obj, event_name, event_node) => {
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_event_levels[event_name] = (int)event_node.get_int();
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});
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}
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if ((node = content_root.get_member("users")) != null) {
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_user_levels.remove_all();
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node.get_object().foreach_member((obj, user_id, user_node) => {
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_user_levels[user_id] = (int)user_node.get_int();
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});
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}
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base.from_json(json_data);
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}
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protected override void
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to_json(Json.Node json_data)
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throws Matrix.Error
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{
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var content_root = json_data.get_object()
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.get_member("content").get_object();
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if (_state_key != "") {
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throw new Matrix.Error.INCOMPLETE(
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"Won't generate a m.room.power_levels event with a non-empty state_key");
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}
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if (_user_levels == null) {
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throw new Matrix.Error.INCOMPLETE(
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"Won't create an m.room.power_levels event without a content.users key");
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}
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if (_event_levels == null) {
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throw new Matrix.Error.INCOMPLETE(
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"Won't create an m.room.power_levels event without a content.events key");
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}
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content_root.set_int_member("ban", _ban);
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content_root.set_int_member("kick", _kick);
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content_root.set_int_member("redact", _redact);
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content_root.set_int_member("state_default", _state_default);
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content_root.set_int_member("events_default", _events_default);
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var user_obj = new Json.Object();
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var user_node = new Json.Node(Json.NodeType.OBJECT);
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user_node.set_object(user_obj);
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_user_levels.foreach(
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(key, value) => {
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user_obj.set_int_member(key, value);
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});
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content_root.set_member("users", user_node);
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var events_obj = new Json.Object();
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var events_node = new Json.Node(Json.NodeType.OBJECT);
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events_node.set_object(events_obj);
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_event_levels.foreach(
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(key, value) => {
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events_obj.set_int_member(key, value);
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});
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content_root.set_member("users", events_node);
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base.to_json(json_data);
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}
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public void
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set_user_level(string user_id, int level)
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{
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_user_levels[user_id] = level;
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}
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public void
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set_event_level(string event_type, int level)
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{
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_event_levels[event_type] = level;
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}
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}
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