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<a href="#Matrix-0.0-MatrixEventRoomTopic.description" class="shortcut">Description</a></span>
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<a name="Matrix-0.0-MatrixEventRoomTopic"></a><div class="titlepage"></div>
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<h2><span class="refentrytitle"><a name="Matrix-0.0-MatrixEventRoomTopic.top_of_page"></a>MatrixEventRoomTopic</span></h2>
<p>MatrixEventRoomTopic — Event type to hold the m.room.topic event.</p>
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<div class="refsect1">
<a name="Matrix-0.0-MatrixEventRoomTopic.functions"></a><h2>Functions</h2>
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<td class="define_keyword">#define</td>
<td class="function_name"><a class="link" href="Matrix-0.0-MatrixEventRoomTopic.html#MATRIX-EVENT-TYPE-ROOM-TOPIC:CAPS" title="MATRIX_EVENT_TYPE_ROOM_TOPIC">MATRIX_EVENT_TYPE_ROOM_TOPIC</a></td>
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<a class="link" href="Matrix-0.0-MatrixEventRoomTopic.html#MatrixEventRoomTopic" title="struct MatrixEventRoomTopic"><span class="returnvalue">MatrixEventRoomTopic</span></a> *
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<td class="function_name">
<a class="link" href="Matrix-0.0-MatrixEventRoomTopic.html#matrix-event-room-topic-new" title="matrix_event_room_topic_new ()">matrix_event_room_topic_new</a> <span class="c_punctuation">()</span>
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<td class="function_type">const <span class="returnvalue">gchar</span> *
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<a class="link" href="Matrix-0.0-MatrixEventRoomTopic.html#matrix-event-room-topic-get-topic" title="matrix_event_room_topic_get_topic ()">matrix_event_room_topic_get_topic</a> <span class="c_punctuation">()</span>
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<span class="returnvalue">void</span>
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<a class="link" href="Matrix-0.0-MatrixEventRoomTopic.html#matrix-event-room-topic-set-topic" title="matrix_event_room_topic_set_topic ()">matrix_event_room_topic_set_topic</a> <span class="c_punctuation">()</span>
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<div class="refsect1">
<a name="Matrix-0.0-MatrixEventRoomTopic.other"></a><h2>Types and Values</h2>
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<col width="150px" class="name">
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<td class="datatype_keyword">struct</td>
<td class="function_name"><a class="link" href="Matrix-0.0-MatrixEventRoomTopic.html#MatrixEventRoomTopic" title="struct MatrixEventRoomTopic">MatrixEventRoomTopic</a></td>
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<td class="datatype_keyword">struct</td>
<td class="function_name"><a class="link" href="Matrix-0.0-MatrixEventRoomTopic.html#MatrixEventRoomTopicClass" title="struct MatrixEventRoomTopicClass">MatrixEventRoomTopicClass</a></td>
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<a name="Matrix-0.0-MatrixEventRoomTopic.description"></a><h2>Description</h2>
<p>A topic is a short message detailing what is currently being discussed in the room. It can also be used as a way to display extra information about the room, which may not be suitable for the room name.</p>
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<div class="refsect1">
<a name="Matrix-0.0-MatrixEventRoomTopic.functions_details"></a><h2>Functions</h2>
<div class="refsect2">
<a name="MATRIX-EVENT-TYPE-ROOM-TOPIC:CAPS"></a><h3>MATRIX_EVENT_TYPE_ROOM_TOPIC</h3>
<pre class="programlisting">#define MATRIX_EVENT_TYPE_ROOM_TOPIC (matrix_event_room_topic_get_type ())
</pre>
<p>The type for <a class="link" href="Matrix-0.0-MatrixEventRoomTopic.html#MatrixEventRoomTopic" title="struct MatrixEventRoomTopic"><span class="type">MatrixEventRoomTopic</span></a>.</p>
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<div class="refsect2">
<a name="matrix-event-room-topic-new"></a><h3>matrix_event_room_topic_new ()</h3>
<pre class="programlisting"><a class="link" href="Matrix-0.0-MatrixEventRoomTopic.html#MatrixEventRoomTopic" title="struct MatrixEventRoomTopic"><span class="returnvalue">MatrixEventRoomTopic</span></a> *
matrix_event_room_topic_new (<em class="parameter"><code><span class="type">void</span></code></em>);</pre>
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<div class="refsect2">
<a name="matrix-event-room-topic-get-topic"></a><h3>matrix_event_room_topic_get_topic ()</h3>
<pre class="programlisting">const <span class="returnvalue">gchar</span> *
matrix_event_room_topic_get_topic (<em class="parameter"><code><a class="link" href="Matrix-0.0-MatrixEventRoomTopic.html#MatrixEventRoomTopic" title="struct MatrixEventRoomTopic"><span class="type">MatrixEventRoomTopic</span></a> *self</code></em>);</pre>
<p>Get and return the current value of the <span class="type">"topic"</span> property.</p>
<p>The topic text.</p>
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<a name="id-1.2.41.6.4.6"></a><h4>Parameters</h4>
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<td class="parameter_name"><p>self</p></td>
<td class="parameter_description"><p>the <a class="link" href="Matrix-0.0-MatrixEventRoomTopic.html#MatrixEventRoomTopic" title="struct MatrixEventRoomTopic"><span class="type">MatrixEventRoomTopic</span></a> instance to query</p></td>
<td class="parameter_annotations"> </td>
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<a name="id-1.2.41.6.4.7"></a><h4>Returns</h4>
<p> the value of the <span class="type">"topic"</span> property</p>
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<div class="refsect2">
<a name="matrix-event-room-topic-set-topic"></a><h3>matrix_event_room_topic_set_topic ()</h3>
<pre class="programlisting"><span class="returnvalue">void</span>
matrix_event_room_topic_set_topic (<em class="parameter"><code><a class="link" href="Matrix-0.0-MatrixEventRoomTopic.html#MatrixEventRoomTopic" title="struct MatrixEventRoomTopic"><span class="type">MatrixEventRoomTopic</span></a> *self</code></em>,
<em class="parameter"><code>const <span class="type">gchar</span> *value</code></em>);</pre>
<p>Set the value of the <span class="type">"topic"</span> property to <em class="parameter"><code>value</code></em>
.</p>
<p>The topic text.</p>
<div class="refsect3">
<a name="id-1.2.41.6.5.6"></a><h4>Parameters</h4>
<div class="informaltable"><table width="100%" border="0">
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<col width="150px" class="parameters_name">
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<td class="parameter_name"><p>self</p></td>
<td class="parameter_description"><p>the <a class="link" href="Matrix-0.0-MatrixEventRoomTopic.html#MatrixEventRoomTopic" title="struct MatrixEventRoomTopic"><span class="type">MatrixEventRoomTopic</span></a> instance to modify</p></td>
<td class="parameter_annotations"> </td>
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<td class="parameter_name"><p>value</p></td>
<td class="parameter_description"><p>the new value of the <span class="type">"topic"</span> property</p></td>
<td class="parameter_annotations"> </td>
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<div class="refsect1">
<a name="Matrix-0.0-MatrixEventRoomTopic.other_details"></a><h2>Types and Values</h2>
<div class="refsect2">
<a name="MatrixEventRoomTopic"></a><h3>struct MatrixEventRoomTopic</h3>
<pre class="programlisting">struct MatrixEventRoomTopic {
MatrixEventState parent_instance;
MatrixEventRoomTopicPrivate * priv;
};
</pre>
<p>Event type to hold the m.room.topic event.</p>
<p>A topic is a short message detailing what is currently being discussed in the room. It can also be used as a way to display extra information about the room, which may not be suitable for the room name.</p>
</div>
<hr>
<div class="refsect2">
<a name="MatrixEventRoomTopicClass"></a><h3>struct MatrixEventRoomTopicClass</h3>
<pre class="programlisting">struct MatrixEventRoomTopicClass {
MatrixEventStateClass parent_class;
};
</pre>
<p>The class structure for <a class="link" href="Matrix-0.0-MatrixEventRoomTopic.html#MATRIX-EVENT-TYPE-ROOM-TOPIC:CAPS" title="MATRIX_EVENT_TYPE_ROOM_TOPIC"><code class="literal">MATRIX_EVENT_TYPE_ROOM_TOPIC</code></a>. All the fields in this structure are private and should never be accessed directly.</p>
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<a name="id-1.2.41.7.3.5"></a><h4>Members</h4>
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<td class="struct_member_name"><p><a class="link" href="Matrix-0.0-MatrixEventState.html#MatrixEventStateClass" title="struct MatrixEventStateClass"><span class="type">MatrixEventStateClass</span></a> <em class="structfield"><code><a name="MatrixEventRoomTopicClass.parent-class"></a>parent_class</code></em>;</p></td>
<td class="struct_member_description"><p>the parent class structure</p></td>
<td class="struct_member_annotations"> </td>
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