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285 lines
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<title>MatrixEventRoomCreate: Matrix-0.0 Reference Manual</title>
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<div class="refentry">
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<a name="Matrix-0.0-MatrixEventRoomCreate"></a><div class="titlepage"></div>
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<div class="refnamediv"><table width="100%"><tr>
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<td valign="top">
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<h2><span class="refentrytitle"><a name="Matrix-0.0-MatrixEventRoomCreate.top_of_page"></a>MatrixEventRoomCreate</span></h2>
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<p>MatrixEventRoomCreate — Class to hold a m.room.create event</p>
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</td>
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<td class="gallery_image" valign="top" align="right"></td>
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</tr></table></div>
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<div class="refsect1">
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<a name="Matrix-0.0-MatrixEventRoomCreate.functions"></a><h2>Functions</h2>
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<div class="informaltable"><table width="100%" border="0">
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<colgroup>
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<col width="150px" class="functions_return">
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<col class="functions_name">
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</colgroup>
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<tbody>
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<tr>
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<td class="define_keyword">#define</td>
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<td class="function_name"><a class="link" href="Matrix-0.0-MatrixEventRoomCreate.html#MATRIX-EVENT-TYPE-ROOM-CREATE:CAPS" title="MATRIX_EVENT_TYPE_ROOM_CREATE">MATRIX_EVENT_TYPE_ROOM_CREATE</a></td>
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</tr>
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<tr>
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<td class="function_type">
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<a class="link" href="Matrix-0.0-MatrixEventRoomCreate.html#MatrixEventRoomCreate" title="struct MatrixEventRoomCreate"><span class="returnvalue">MatrixEventRoomCreate</span></a> *
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</td>
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<td class="function_name">
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<a class="link" href="Matrix-0.0-MatrixEventRoomCreate.html#matrix-event-room-create-new" title="matrix_event_room_create_new ()">matrix_event_room_create_new</a> <span class="c_punctuation">()</span>
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</td>
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</tr>
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<tr>
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<td class="function_type">const <span class="returnvalue">gchar</span> *
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</td>
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<td class="function_name">
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<a class="link" href="Matrix-0.0-MatrixEventRoomCreate.html#matrix-event-room-create-get-creator" title="matrix_event_room_create_get_creator ()">matrix_event_room_create_get_creator</a> <span class="c_punctuation">()</span>
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</td>
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</tr>
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<tr>
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<td class="function_type">
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<span class="returnvalue">void</span>
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</td>
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<td class="function_name">
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<a class="link" href="Matrix-0.0-MatrixEventRoomCreate.html#matrix-event-room-create-set-creator" title="matrix_event_room_create_set_creator ()">matrix_event_room_create_set_creator</a> <span class="c_punctuation">()</span>
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</td>
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</tr>
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<tr>
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<td class="function_type">
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<span class="returnvalue">gboolean</span>
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</td>
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<td class="function_name">
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<a class="link" href="Matrix-0.0-MatrixEventRoomCreate.html#matrix-event-room-create-get-federate" title="matrix_event_room_create_get_federate ()">matrix_event_room_create_get_federate</a> <span class="c_punctuation">()</span>
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</td>
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</tr>
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<tr>
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<td class="function_type">
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<span class="returnvalue">void</span>
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</td>
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<td class="function_name">
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<a class="link" href="Matrix-0.0-MatrixEventRoomCreate.html#matrix-event-room-create-set-federate" title="matrix_event_room_create_set_federate ()">matrix_event_room_create_set_federate</a> <span class="c_punctuation">()</span>
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</td>
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</tr>
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</tbody>
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</table></div>
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</div>
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<div class="refsect1">
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<a name="Matrix-0.0-MatrixEventRoomCreate.other"></a><h2>Types and Values</h2>
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<div class="informaltable"><table width="100%" border="0">
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<colgroup>
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<col width="150px" class="name">
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<col class="description">
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</colgroup>
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<tbody>
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<tr>
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<td class="datatype_keyword">struct</td>
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<td class="function_name"><a class="link" href="Matrix-0.0-MatrixEventRoomCreate.html#MatrixEventRoomCreate" title="struct MatrixEventRoomCreate">MatrixEventRoomCreate</a></td>
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</tr>
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<tr>
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<td class="datatype_keyword">struct</td>
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<td class="function_name"><a class="link" href="Matrix-0.0-MatrixEventRoomCreate.html#MatrixEventRoomCreateClass" title="struct MatrixEventRoomCreateClass">MatrixEventRoomCreateClass</a></td>
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</tr>
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</tbody>
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</table></div>
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</div>
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<div class="refsect1">
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<a name="Matrix-0.0-MatrixEventRoomCreate.description"></a><h2>Description</h2>
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<p>This is the first event in a room and cannot be changed. It acts as the root of all other events.</p>
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</div>
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<div class="refsect1">
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<a name="Matrix-0.0-MatrixEventRoomCreate.functions_details"></a><h2>Functions</h2>
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<div class="refsect2">
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<a name="MATRIX-EVENT-TYPE-ROOM-CREATE:CAPS"></a><h3>MATRIX_EVENT_TYPE_ROOM_CREATE</h3>
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<pre class="programlisting">#define MATRIX_EVENT_TYPE_ROOM_CREATE (matrix_event_room_create_get_type ())
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</pre>
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<p>The type for <a class="link" href="Matrix-0.0-MatrixEventRoomCreate.html#MatrixEventRoomCreate" title="struct MatrixEventRoomCreate"><span class="type">MatrixEventRoomCreate</span></a>.</p>
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</div>
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<hr>
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<div class="refsect2">
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<a name="matrix-event-room-create-new"></a><h3>matrix_event_room_create_new ()</h3>
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<pre class="programlisting"><a class="link" href="Matrix-0.0-MatrixEventRoomCreate.html#MatrixEventRoomCreate" title="struct MatrixEventRoomCreate"><span class="returnvalue">MatrixEventRoomCreate</span></a> *
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matrix_event_room_create_new (<em class="parameter"><code><span class="type">void</span></code></em>);</pre>
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</div>
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<hr>
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<div class="refsect2">
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<a name="matrix-event-room-create-get-creator"></a><h3>matrix_event_room_create_get_creator ()</h3>
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<pre class="programlisting">const <span class="returnvalue">gchar</span> *
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matrix_event_room_create_get_creator (<em class="parameter"><code><a class="link" href="Matrix-0.0-MatrixEventRoomCreate.html#MatrixEventRoomCreate" title="struct MatrixEventRoomCreate"><span class="type">MatrixEventRoomCreate</span></a> *self</code></em>);</pre>
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<p>Get and return the current value of the <span class="type">"creator"</span> property.</p>
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<p>The user_id of the room creator. This is set by the homeserver.</p>
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<div class="refsect3">
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<a name="id-1.2.22.6.4.6"></a><h4>Parameters</h4>
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<div class="informaltable"><table width="100%" border="0">
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<colgroup>
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<col width="150px" class="parameters_name">
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<col class="parameters_description">
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<col width="200px" class="parameters_annotations">
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</colgroup>
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<tbody><tr>
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<td class="parameter_name"><p>self</p></td>
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<td class="parameter_description"><p>the <a class="link" href="Matrix-0.0-MatrixEventRoomCreate.html#MatrixEventRoomCreate" title="struct MatrixEventRoomCreate"><span class="type">MatrixEventRoomCreate</span></a> instance to query</p></td>
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<td class="parameter_annotations"> </td>
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</tr></tbody>
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</table></div>
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</div>
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<div class="refsect3">
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<a name="id-1.2.22.6.4.7"></a><h4>Returns</h4>
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<p> the value of the <span class="type">"creator"</span> property</p>
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</div>
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</div>
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<hr>
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<div class="refsect2">
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<a name="matrix-event-room-create-set-creator"></a><h3>matrix_event_room_create_set_creator ()</h3>
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<pre class="programlisting"><span class="returnvalue">void</span>
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matrix_event_room_create_set_creator (<em class="parameter"><code><a class="link" href="Matrix-0.0-MatrixEventRoomCreate.html#MatrixEventRoomCreate" title="struct MatrixEventRoomCreate"><span class="type">MatrixEventRoomCreate</span></a> *self</code></em>,
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<em class="parameter"><code>const <span class="type">gchar</span> *value</code></em>);</pre>
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<p>Set the value of the <span class="type">"creator"</span> property to <em class="parameter"><code>value</code></em>
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.</p>
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<p>The user_id of the room creator. This is set by the homeserver.</p>
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<div class="refsect3">
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<a name="id-1.2.22.6.5.6"></a><h4>Parameters</h4>
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<div class="informaltable"><table width="100%" border="0">
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<colgroup>
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<col width="150px" class="parameters_name">
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<col class="parameters_description">
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<col width="200px" class="parameters_annotations">
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</colgroup>
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<tbody>
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<tr>
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<td class="parameter_name"><p>self</p></td>
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<td class="parameter_description"><p>the <a class="link" href="Matrix-0.0-MatrixEventRoomCreate.html#MatrixEventRoomCreate" title="struct MatrixEventRoomCreate"><span class="type">MatrixEventRoomCreate</span></a> instance to modify</p></td>
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<td class="parameter_annotations"> </td>
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</tr>
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<tr>
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<td class="parameter_name"><p>value</p></td>
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<td class="parameter_description"><p>the new value of the <span class="type">"creator"</span> property</p></td>
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<td class="parameter_annotations"> </td>
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</tr>
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</tbody>
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</table></div>
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</div>
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</div>
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<hr>
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<div class="refsect2">
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<a name="matrix-event-room-create-get-federate"></a><h3>matrix_event_room_create_get_federate ()</h3>
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<pre class="programlisting"><span class="returnvalue">gboolean</span>
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matrix_event_room_create_get_federate (<em class="parameter"><code><a class="link" href="Matrix-0.0-MatrixEventRoomCreate.html#MatrixEventRoomCreate" title="struct MatrixEventRoomCreate"><span class="type">MatrixEventRoomCreate</span></a> *self</code></em>);</pre>
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<p>Get and return the current value of the <span class="type">"federate"</span> property.</p>
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<p>Whether users on other servers can join this room. Defaults to true if key does not exist.</p>
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<div class="refsect3">
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<a name="id-1.2.22.6.6.6"></a><h4>Parameters</h4>
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<div class="informaltable"><table width="100%" border="0">
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<colgroup>
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<col width="150px" class="parameters_name">
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<col class="parameters_description">
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<col width="200px" class="parameters_annotations">
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</colgroup>
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<tbody><tr>
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<td class="parameter_name"><p>self</p></td>
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<td class="parameter_description"><p>the <a class="link" href="Matrix-0.0-MatrixEventRoomCreate.html#MatrixEventRoomCreate" title="struct MatrixEventRoomCreate"><span class="type">MatrixEventRoomCreate</span></a> instance to query</p></td>
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<td class="parameter_annotations"> </td>
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</tr></tbody>
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</table></div>
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</div>
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<div class="refsect3">
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<a name="id-1.2.22.6.6.7"></a><h4>Returns</h4>
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<p> the value of the <span class="type">"federate"</span> property</p>
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</div>
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</div>
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<hr>
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<div class="refsect2">
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<a name="matrix-event-room-create-set-federate"></a><h3>matrix_event_room_create_set_federate ()</h3>
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<pre class="programlisting"><span class="returnvalue">void</span>
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matrix_event_room_create_set_federate (<em class="parameter"><code><a class="link" href="Matrix-0.0-MatrixEventRoomCreate.html#MatrixEventRoomCreate" title="struct MatrixEventRoomCreate"><span class="type">MatrixEventRoomCreate</span></a> *self</code></em>,
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<em class="parameter"><code><span class="type">gboolean</span> value</code></em>);</pre>
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<p>Set the value of the <span class="type">"federate"</span> property to <em class="parameter"><code>value</code></em>
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.</p>
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<p>Whether users on other servers can join this room. Defaults to true if key does not exist.</p>
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<div class="refsect3">
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<a name="id-1.2.22.6.7.6"></a><h4>Parameters</h4>
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<div class="informaltable"><table width="100%" border="0">
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<colgroup>
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<col width="150px" class="parameters_name">
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<col class="parameters_description">
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<col width="200px" class="parameters_annotations">
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</colgroup>
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<tbody>
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<tr>
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<td class="parameter_name"><p>self</p></td>
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<td class="parameter_description"><p>the <a class="link" href="Matrix-0.0-MatrixEventRoomCreate.html#MatrixEventRoomCreate" title="struct MatrixEventRoomCreate"><span class="type">MatrixEventRoomCreate</span></a> instance to modify</p></td>
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<td class="parameter_annotations"> </td>
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</tr>
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<tr>
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<td class="parameter_name"><p>value</p></td>
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<td class="parameter_description"><p>the new value of the <span class="type">"federate"</span> property</p></td>
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<td class="parameter_annotations"> </td>
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</tr>
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</tbody>
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</table></div>
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</div>
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</div>
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</div>
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<div class="refsect1">
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<a name="Matrix-0.0-MatrixEventRoomCreate.other_details"></a><h2>Types and Values</h2>
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<div class="refsect2">
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<a name="MatrixEventRoomCreate"></a><h3>struct MatrixEventRoomCreate</h3>
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<pre class="programlisting">struct MatrixEventRoomCreate {
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MatrixEventState parent_instance;
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MatrixEventRoomCreatePrivate * priv;
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};
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</pre>
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<p>Class to hold a m.room.create event</p>
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<p>This is the first event in a room and cannot be changed. It acts as the root of all other events.</p>
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</div>
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<hr>
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<div class="refsect2">
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<a name="MatrixEventRoomCreateClass"></a><h3>struct MatrixEventRoomCreateClass</h3>
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<pre class="programlisting">struct MatrixEventRoomCreateClass {
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MatrixEventStateClass parent_class;
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};
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</pre>
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<p>The class structure for <a class="link" href="Matrix-0.0-MatrixEventRoomCreate.html#MATRIX-EVENT-TYPE-ROOM-CREATE:CAPS" title="MATRIX_EVENT_TYPE_ROOM_CREATE"><code class="literal">MATRIX_EVENT_TYPE_ROOM_CREATE</code></a>. All the fields in this structure are private and should never be accessed directly.</p>
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<div class="refsect3">
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<a name="id-1.2.22.7.3.5"></a><h4>Members</h4>
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<div class="informaltable"><table width="100%" border="0">
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<colgroup>
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<col width="300px" class="struct_members_name">
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<col class="struct_members_description">
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<col width="200px" class="struct_members_annotations">
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</colgroup>
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<tbody><tr>
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<td class="struct_member_name"><p><a class="link" href="Matrix-0.0-MatrixEventState.html#MatrixEventStateClass" title="struct MatrixEventStateClass"><span class="type">MatrixEventStateClass</span></a> <em class="structfield"><code><a name="MatrixEventRoomCreateClass.parent-class"></a>parent_class</code></em>;</p></td>
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<td class="struct_member_description"><p>the parent class structure</p></td>
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<td class="struct_member_annotations"> </td>
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</tr></tbody>
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</table></div>
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</div>
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||
</div>
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</div>
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