This commit is contained in:
Gergely Polonkai 2016-03-21 17:25:48 +01:00
parent 22fcbe1e31
commit 42d9ab7716

View File

@ -25,8 +25,12 @@
public class Matrix.Room : GLib.Object {
/**
* The ID of the room this object belongs to.
*
* If this property is null, then this object is acting as a
* temporary stash for another room object, which is used when
* calculating state events to be sent by apply_changes().
*/
public string room_id { get; construct; }
public string? room_id { get; construct; }
/**
* All the known room aliases.
@ -155,13 +159,22 @@ public class Matrix.Room : GLib.Object {
private HashTable<string, MemberData?> _members =
new HashTable<string, MemberData?>(str_hash, str_equal);
private Room _stash = null;
/**
* Create a new Room object.
*
* @param room_id the ID of the room this object belongs to. For
* null values, see remark at the room_id property.
*/
public
Room(string room_id)
Room(string? room_id)
{
Object(room_id : room_id);
if (room_id != null) {
_stash = new Room(null);
}
}
/**
@ -344,4 +357,26 @@ public class Matrix.Room : GLib.Object {
{
return _event_levels[event_type];
}
/**
* Generate a set of events that can change the room state on the
* home server similar to what this object shows.
*/
public void
apply_changes()
{
Matrix.Event.Base[] ret = {};
foreach (var to_add in _aliases) {
if (!(to_add in _stash._aliases)) {
// add alias
}
}
foreach (var to_remove in _stash._aliases) {
if (!(to_remove in _aliases)) {
// remove alias
}
}
}
}