-- Register tree bark minetest.register_craftitem( ":default:tree_bark", {description = "Tree bark", inventory_image = "tree_bark.png", groups = {not_in_creative_inventory = 1}} ) -- Register bark as fuel minetest.register_craft({type = "fuel", recipe = "default:tree_bark", burntime = 15}) -- Register craft for string if minetest.get_modpath("farming") then minetest.register_craft( { output = "farming:string 4", recipe = { {"default:tree_bark", "default:tree_bark", "default:tree_bark"}, {"default:tree_bark", "default:tree_bark", "default:tree_bark"}, {"default:tree_bark", "default:tree_bark", "default:tree_bark"}, }, } ) end -- Register craft for paper minetest.register_craft( { output = "default:paper 8", recipe = { {"default:tree_bark", "default:tree_bark", "default:tree_bark"}, {"default:tree_bark", "bucket:bucket_water", "default:tree_bark"}, {"default:tree_bark", "default:tree_bark", "default:tree_bark"}, }, } ) -- Register craft for mulch if minetest.get_modpath("bonemeal") then minetest.register_craft( { output = "bonemeal:mulch 4", recipe = { {"default:tree_bark", "default:tree_bark", "default:tree_bark"}, {"default:tree_bark", "default:tree_bark", "default:tree_bark"}, {"", "", ""}, }, } ) end -- Register stripped trees local mod_name = "default" local trunk_names = {"tree", "jungletree", "aspen_tree", "acacia_tree", "pine_tree"} stripped_tree.register_trunk(mod_name, trunk_names) -- Register axes local axe_types = {"axe_wood", "axe_stone", "axe_bronze", "axe_steel", "axe_mese", "axe_diamond"} if not stripped_tree.ENABLE_CHISEL then stripped_tree.register_axes(mod_name, axe_types) end