Move our own recipes into a separate file
This commit is contained in:
61
init.lua
61
init.lua
@@ -4,69 +4,14 @@ local mpath = core.get_modpath("stripped_tree")
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-- Load functions
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dofile(mpath .. "/functions.lua")
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-- Load our own recipes
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dofile(mpath .. "/recipes.lua")
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-- Load default (AKA the Minetest game)
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dofile(mpath .. "/default.lua")
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dofile(mpath .. "/chiseling_machine.lua")
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-- Load optional dependencies
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if core.get_modpath("moretrees") then dofile(mpath .. "/moretrees.lua") end
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if core.get_modpath("ethereal") then dofile(mpath .. "/ethereal.lua") end
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if core.get_modpath("moreores") then dofile(mpath .. "/moreores.lua") end
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if stripped_tree.enable_chisel then
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core.register_tool(
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"stripped_tree:chisel", {
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description = "Chisel for tree trunks",
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inventory_image = "chisel.png",
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wield_image = "chisel.png",
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sound = {breaks = "default_tool_breaks"},
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stack_max = 1,
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on_use = function(itemstack, user, pointed_thing)
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if pointed_thing.type ~= "node" then return end
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local pos = pointed_thing.under
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local pname = user:get_player_name()
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if core.is_protected(pos, pname) then
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core.record_protection_violation(pos, pname)
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return
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end
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local node = core.get_node(pos).name
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local mod_name, node_name = unpack(node:split(":"))
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-- Before concatenating check for nil
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if not mod_name then return end
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if not node_name then return end
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local has_stripped = core.registered_nodes[mod_name .. ":" .. "stripped_" .. node_name]
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if has_stripped then
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local stripped = mod_name .. ":" .. "stripped_" .. node_name
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core.swap_node(pos, {name = stripped})
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if not core.settings:get_bool("creative_mode") then
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local inv = user:get_inventory()
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-- Check for room in inv, if not, drop item
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if inv:room_for_item("main", "default:tree_bark") then
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inv:add_item("main", {name = "default:tree_bark"})
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else
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core.add_item(pos, "default:tree_bark")
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end
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itemstack:add_wear(65535 / 299) -- 300 uses
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end
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return itemstack
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end
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end,
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}
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)
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core.register_craft(
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{output = "stripped_tree:chisel", recipe = {{"default:steel_ingot"}, {"screwdriver:screwdriver"}}}
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)
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end
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