Change failmeter progress bar depending on fail level
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@ -46,17 +46,25 @@ function update_points() {
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if (percent == 0) {
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if (percent == 0) {
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failtext = 'Perfect! All signs point to succes!';
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failtext = 'Perfect! All signs point to succes!';
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type = 'success';
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} else if (percent < 1.6) {
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} else if (percent < 1.6) {
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failtext = 'You are probably doing okay, but you could be better.';
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failtext = 'You are probably doing okay, but you could be better.';
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type = 'success';
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} else if (percent < 3.8) {
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} else if (percent < 3.8) {
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failtext = 'Babies cry when your code is downloaded.';
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failtext = 'Babies cry when your code is downloaded.';
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type = 'info';
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} else if (percent < 5.7) {
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} else if (percent < 5.7) {
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failtext = 'Kittens die when your code is downloaded.';
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failtext = 'Kittens die when your code is downloaded.';
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type = 'warning';
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} else if (percent < 8.2) {
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} else if (percent < 8.2) {
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failtext = 'HONK HONK. THE FAILBOAT HAS ARRIVED!';
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failtext = 'HONK HONK. THE FAILBOAT HAS ARRIVED!';
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type = 'danger';
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} else {
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} else {
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failtext = 'So much fail, your code should have its own reality show.';
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failtext = 'So much fail, your code should have its own reality show.';
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type = 'danger';
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}
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}
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$('#failmeter').removeClass('progress-bar-success progress-bar-info progress-bar-warning progress-bar-danger');
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$('#failmeter').addClass('progress-bar-' + type);
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$('#failtext').html(failtext);
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$('#failtext').html(failtext);
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}
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}
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