556 lines
16 KiB
C
556 lines
16 KiB
C
/* Define this to get vasprintf() */
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#define _GNU_SOURCE
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#include <stdio.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <errno.h>
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#include <string.h>
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <netdb.h>
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#include <arpa/inet.h>
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#include <sys/wait.h>
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#include <signal.h>
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#include <sys/time.h>
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#include <time.h>
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#include <stdarg.h>
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#include "config.h"
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#include "server.h"
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/* FILE handle for the log file */
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FILE *log_fd;
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/* This will point to the beginning of the client list */
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client_t *client_list;
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/* This will hold all the available file descriptors */
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fd_set master;
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/*
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* log_message(level, format, ...)
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*
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* Puts a message in the log file. If level is less than
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* CURRENT_LOG_LEVEL (less means more importance), the message gets
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* logged.
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*
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* The log message should not end with a newline character.
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*/
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static void
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log_message(int level, const char *format, ...)
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{
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if (CURRENT_LOG_LEVEL >= level) {
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va_list ap;
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char *message;
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char date[100];
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time_t t;
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struct tm *tmp;
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t = time(NULL);
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tmp = localtime(&t);
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/* This should never happen */
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if (tmp == NULL) {
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// Cannot log the error here, as we caught error in the
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// logger. Simply exit with an error status.
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exit(1);
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}
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// Start handling the variable-length parameters
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va_start(ap, format);
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/* TODO: This is a bit unportable, maybe it should be changed
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* to something else. */
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// Create the formatted message string
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vasprintf(&message, format, ap);
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// End handling the variable-length parameters
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va_end(ap);
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// Zero-fill date's placeholder
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memset(&date, 0, 100);
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// Put the current time stamp into date
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strftime((char *)&date, 100, "%Y-%m-%d %H:%M:%S", tmp);
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// Put the timestamp and the message into the logfile
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fprintf(log_fd, "[%s] %s\n", (char *)&date, message);
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fflush(log_fd);
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}
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}
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/*
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* sigchld_handler(signal)
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*
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* This is the signal handler for the SIGCHLD signal. It gets called
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* every time a child finishes its work (even with failure)
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*/
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void
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sigchld_handler(int s)
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{
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// Log a debug message about the finished child
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log_message(LOG_LEVEL_DEBUG, "Found a hung child.");
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// Clean up all the dead children (otherwise they turn into zombie
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// processes)
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while (waitpid(-1, NULL, WNOHANG) > 0);
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}
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/*
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* sigterm_handler(signal)
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*
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* This is the signal handler for the SIGTERM signal. It gets called
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* if someone kills the process with SIGTERM.
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*/
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void
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sigterm_handler(int s)
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{
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// Log this event as an information (it's not a real error, and
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// shouldn't be a debug-only message)
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log_message(LOG_LEVEL_INFO, "Got SIGTERM, shutting down.");
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// TODO: clean shutdown! (Close client sockets, etc.)
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// Exit after the shutdown.
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exit(1);
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}
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/*
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* execute(command, parameter)
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*
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* Fork and execute the given program with exactly one parameter
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*/
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void
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execute(char *command, char *parameter)
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{
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pid_t pid;
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/* Do the fork() */
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pid = fork();
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if (pid == 0) {
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// If fork() returns zero, we are the child
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// Try to execute the script. This will give control to the
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// executed script. exec() returns only when an error occurs
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// (e.g the command cannot be found).
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log_message(LOG_LEVEL_DEBUG,
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"Executing '%s \"%s\"'...",
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command, parameter);
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execl(command, command, parameter, (char *)NULL);
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// If we get here, we got an error, which should be logged
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log_message(LOG_LEVEL_ERROR, "execl: %s", strerror(errno));
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// Close the log file
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fclose(log_fd);
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// TODO: Do a clean shutdown
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exit(1);
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}
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}
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/*
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* client_new(socket, remote_addr)
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*
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* Create a new client structure with the given data, and fully reset timer
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*/
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void
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client_new(int socket, struct sockaddr_in *remote_addr)
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{
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client_t *client_data;
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client_t *temp;
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char *tmp_addr;
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// Allocate memory for the new client's data
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client_data = malloc(sizeof(client_t));
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if (client_data == NULL) {
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// Log an error message if allocation fails and exit with failure code
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log_message(LOG_LEVEL_ERROR, "malloc: %s", strerror(errno));
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exit(1);
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}
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// Allocate memory for the new client's IP address
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tmp_addr = malloc(16);
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if (tmp_addr == NULL) {
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// Log an error message if allocation fails and exit with
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// failure code. Here we also free the previously allocated
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// client_data
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log_message(LOG_LEVEL_ERROR, "malloc: %s", strerror(errno));
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free(client_data);
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exit(1);
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}
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// Zero-fill the address location, so the string will be surely
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// nul-terminated
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memset(tmp_addr, 0, 16);
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// Get the numeric hostname (IP address) of the remote side
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getnameinfo((const struct sockaddr *)remote_addr,
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sizeof(struct sockaddr_in),
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(char *)tmp_addr,
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15, NULL, 0, NI_NUMERICHOST);
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// Log the connection
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log_message(LOG_LEVEL_INFO,
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"New connection: %d (IP: %s)",
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socket, tmp_addr);
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// Fill the client_data struct
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client_data->socket = socket;
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client_data->ip = tmp_addr;
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client_data->last_reset = time(NULL);
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client_data->previous = NULL;
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client_data->next = NULL;
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// If the client list is empty (this is the first client)
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if (!client_list) {
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// The client_list should point to the newly allocated struct
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client_list = client_data;
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}
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// Otherwise (this is not the first client
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else {
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// Set temp to the last element of the client list
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for (temp = client_list; temp->next; temp = temp->next);
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// Set the last element's next pointer to point to the newly
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// allocated struct
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temp->next = client_data;
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// Set the newly allocated struct's previous pointer to the
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// (till here) last client's struct
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client_data->previous = temp;
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}
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// Execute the connect script
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execute(CLIENT_CONNECT_SCRIPT, client_data->ip);
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}
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/*
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* client_remove(socket)
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*
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* Remove a client identified by its local socket number
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*/
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void
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client_remove(int socket)
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{
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client_t *temp;
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// If we don't have an allocated client_list, we simply return, as
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// we won't find the named client. However, this should never
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// happen
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if (!client_list) {
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return;
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}
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// Walk through the client list
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for (temp = client_list; temp; temp = temp->next) {
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// If this element's socket number is the one we are looking for
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if (temp->socket == socket) {
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// Logging a message about the disconnection
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log_message(LOG_LEVEL_INFO,
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"Connection lost: %d (IP: %s)",
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temp->socket, temp->ip);
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// Remove this client from the linked list
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if (temp->previous) {
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temp->previous->next = temp->next;
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}
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if (temp->next) {
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temp->next->previous = temp->previous;
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}
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// If this is the first client, set the client_list to
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// point to the second item (or to NULL if this is also
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// the last client)
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if (temp == client_list) {
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client_list = temp->next;
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}
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// If we don't have a previous, nor a next client in the
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// list, then this was the last client, so client_list
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// should be NULL This is only a paranoia check, this
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// should already happen in the previous instruction
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if ((!temp->previous) && (!temp->next)) {
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client_list = NULL;
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}
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// Execute the disconnect script
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execute(CLIENT_DISCONNECT_SCRIPT, temp->ip);
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// Free the IP address' memory
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free(temp->ip);
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// Free the whols struct's memory
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free(temp);
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// Close the socket itself
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close(socket);
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// Remove this socket from the watched sockets' list
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FD_CLR(socket, &master);
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}
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}
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}
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/*
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* client_reset_timer(socket)
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*
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* Reset a client's timer, identified by the local socket number
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*/
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void
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client_reset_timer(int socket)
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{
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client_t *temp;
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// Walk through the client list
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for (temp = client_list; temp; temp = temp->next) {
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// If the current client is the one we are looking for
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if (temp->socket == socket) {
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// Set its last reset time to the current timestamp
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temp->last_reset = time(NULL);
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}
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}
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}
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/*
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* check_timers()
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*
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* Check all clients if they have sent data in the near past, and
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* disconnect (thus, deauthenticate) them if not
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*/
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void
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check_timers(void)
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{
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client_t *temp;
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// Walk through the client list
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for (temp = client_list; temp; temp = temp->next) {
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// If this client hasn't sent data in DROP_AFTER seconds
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if (time(NULL) - temp->last_reset > DROP_AFTER) {
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// Log the timeout event
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log_message(LOG_LEVEL_INFO,
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"Client timeout, dropping connection %d (IP: %s).",
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temp->socket, temp->ip);
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// And remove the client from the client list
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client_remove(temp->socket);
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}
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}
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}
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/*
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* main()
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*
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* The main function of the server program
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*/
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int
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main(void)
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{
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int sock_listen;
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struct addrinfo hints;
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struct addrinfo *servinfo;
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struct addrinfo *p;
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int yes = 1;
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int rv;
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fd_set read_fds;
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int fdmax;
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struct sigaction sa;
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// Initially set the client list to empty
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client_list = NULL;
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// Set the SIGCHLD handler (which will purge zombie children)
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sa.sa_handler = sigchld_handler;
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sigemptyset(&sa.sa_mask);
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sa.sa_flags = SA_RESTART;
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if (sigaction(SIGCHLD, &sa, NULL) < 0) {
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perror("sigaction");
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return 1;
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}
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// Set the SIGTERM handler
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sa.sa_handler = sigterm_handler;
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sigemptyset(&sa.sa_mask);
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sa.sa_flags = SA_RESTART;
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if (sigaction(SIGTERM, &sa, NULL) < 0) {
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perror("sigaction");
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return 1;
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}
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// Set the hints to "any"
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memset (&hints, 0, sizeof hints);
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hints.ai_family = AF_UNSPEC;
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hints.ai_socktype = SOCK_STREAM;
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hints.ai_flags = AI_PASSIVE; // use my IP
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// Check if our port number is already in use
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if ((rv = getaddrinfo (NULL, PORT, &hints, &servinfo)) != 0) {
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fprintf(stderr, "getaddrinfo: %s", gai_strerror(rv));
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return 1;
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}
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for (p = servinfo; p != NULL; p = p->ai_next) {
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if ((sock_listen = socket (p->ai_family, p->ai_socktype,
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p->ai_protocol)) == -1) {
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perror("socket");
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continue;
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}
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if (setsockopt (sock_listen, SOL_SOCKET, SO_REUSEADDR, &yes,
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sizeof (int)) == -1) {
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perror("setsockopt");
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exit (1);
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}
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if (bind (sock_listen, p->ai_addr, p->ai_addrlen) == -1) {
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close(sock_listen);
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perror("bind");
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continue;
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}
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break;
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}
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if (p == NULL) {
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perror("bind");
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return 2;
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}
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freeaddrinfo(servinfo);
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// Start listening on the listener socket
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if (listen(sock_listen, BACKLOG) == -1) {
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perror("listen");
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exit (1);
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}
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// Clear the list of the watched sockets
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FD_ZERO(&master);
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FD_ZERO(&read_fds);
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// Add the listener to the watched sockets
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FD_SET(sock_listen, &master);
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fdmax = sock_listen;
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// Try to open (or create) the log file
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if ((log_fd = fopen(LOGFILE, "a")) == NULL) {
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perror("fopen");
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exit(1);
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}
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// Try to go into the background
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if (daemon(0, 0) < 0) {
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perror("daemon");
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exit(1);
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}
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log_message(LOG_LEVEL_INFO, "Started.");
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while (1) {
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struct timeval tv;
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int t;
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// Reset the read_fds with the full list of watched sockets
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read_fds = master;
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// Set the timeout value
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tv.tv_sec = 1;
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tv.tv_usec = 0;
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// Wait for incoming connection or incoming data. "Modified"
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// sockets (ones with incoming connections or incoming data)
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// will be put in read_fds
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t = select(fdmax + 1, &read_fds, NULL, NULL, &tv);
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// If select() returns a negative, it means an error
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if (t < 0) {
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// However, if select() was only interrupted by a signal,
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// simply continue
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if (errno == EINTR) {
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continue;
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}
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// Otherwise log an error and exit
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log_message(LOG_LEVEL_ERROR, "select: %s", strerror(errno));
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return 1;
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}
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// If select() returns a positive, it means that there are
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// incoming connections or incoming data
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else if (t != 0) {
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int sock;
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// Walk through the watched sockets (the lazy way, later
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// this can cause some microseconds of hang up, as not all
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// sockets are really monitored in this set [0..fdmax])
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for (sock = 0; sock <= fdmax; sock++) {
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// If the current socket exists in read_fds (it has
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// data to read)
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if (FD_ISSET(sock, &read_fds)) {
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// If the socket we found is the listener
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if (sock == sock_listen) {
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int new_socket;
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struct sockaddr_in remote_addr;
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socklen_t addrlen = sizeof(struct sockaddr_in);
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// Accept the new connection
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new_socket = accept(sock_listen,
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(struct sockaddr *)&remote_addr,
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&addrlen);
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// Add the new connection to the watched sockets
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FD_SET(new_socket, &master);
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if (new_socket > fdmax) {
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fdmax = new_socket;
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}
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// Create a new client entry for the new connection
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client_new(new_socket, &remote_addr);
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} else {
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// Otherwise it's an already existing socket
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// which has data to read
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size_t read_len;
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char buf[128];
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// Read the data from the socket (in 128-bytes chunks)
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read_len = recv(sock, (char *)&buf, 128, 0);
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// If recv() returns a negative value, this
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// means an error, so we should remove this
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// client
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if (read_len < 0) {
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// In this case we also log an error
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log_message(LOG_LEVEL_ERROR,
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"recv: %s",
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strerror(errno));
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client_remove(sock);
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}
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// Otherwise if recv() returns 0, we just
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// simply remove the client (0 means the
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// client already closed the connection)
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else if (read_len == 0) {
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client_remove(sock);
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}
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// If recv() returns a positive, the client
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// sent some data, which will be discarded,
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// but the timer of the client is reset
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else {
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// Log a debugging message about the reset timer
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log_message(LOG_LEVEL_DEBUG,
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"Connection timer reset: %d",
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sock);
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client_reset_timer(sock);
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}
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}
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}
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}
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}
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// After we checked all the sockets, or there was no sockets
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// to check (select() returned 0), we go and check if any
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// clients timed out
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check_timers();
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}
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fclose(log_fd);
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return 0;
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}
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