Fix coding style in server code
This commit is contained in:
parent
5c790813df
commit
227a9f7b47
@ -1,3 +1,2 @@
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all:
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gcc -g -Wall -o server server.c
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@ -1,8 +1,22 @@
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// TODO: Put these values into a config file
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#define PORT "2884" // Port number to listen on. It must be a string!
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#define DROP_AFTER 10 // Drop clients who don't send any packets in this many seconds
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#define CURRENT_LOG_LEVEL LOG_LEVEL_DEBUG // Logging level. See LOG_LEVEL_* defines in server.h
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#define LOGFILE "auth.log" // Place of the log file
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#define CLIENT_CONNECT_SCRIPT "/usr/local/sbin/ip_allow" // Script to run when a client connects
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#define CLIENT_DISCONNECT_SCRIPT "/usr/local/sbin/ip_block" // Script to run when a client disconnects
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// Port number to listen on. It must be a string!
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#define PORT "2884"
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// Drop clients who don't send any packets in this many seconds
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#define DROP_AFTER 10
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// Logging level. See LOG_LEVEL_* defines in server.h
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#define CURRENT_LOG_LEVEL LOG_LEVEL_DEBUG
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// Place of the log file
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#define LOGFILE "auth.log"
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// Script to run when a client connects
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#define CLIENT_CONNECT_SCRIPT "/usr/local/sbin/ip_allow"
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// Script to run when a client disconnects
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#define CLIENT_DISCONNECT_SCRIPT "/usr/local/sbin/ip_block"
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// Number of concurrent incoming (non-accepted) connections
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#define BACKLOG 10
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274
server/server.c
274
server/server.c
@ -29,14 +29,17 @@ fd_set master;
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/*
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* log_message(level, format, ...)
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* Puts a message in the log file. If level is less than CURRENT_LOG_LEVEL (less means more importance), the message gets logged.
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*
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* Puts a message in the log file. If level is less than
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* CURRENT_LOG_LEVEL (less means more importance), the message gets
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* logged.
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*
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* The log message should not end with a newline character.
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*/
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static void
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log_message(int level, const char *format, ...)
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{
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if (CURRENT_LOG_LEVEL >= level)
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{
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if (CURRENT_LOG_LEVEL >= level) {
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va_list ap;
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char *message;
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char date[100];
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@ -47,15 +50,16 @@ log_message(int level, const char *format, ...)
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tmp = localtime(&t);
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/* This should never happen */
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if (tmp == NULL)
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{
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// Cannot log the error here, as we caught error in the logger. Simply exit with an error status.
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if (tmp == NULL) {
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// Cannot log the error here, as we caught error in the
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// logger. Simply exit with an error status.
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exit(1);
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}
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// Start handling the variable-length parameters
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va_start(ap, format);
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/* XXX: This is a bit unportable, maybe it should be changed to something else. */
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/* TODO: This is a bit unportable, maybe it should be changed
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* to something else. */
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// Create the formatted message string
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vasprintf(&message, format, ap);
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// End handling the variable-length parameters
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@ -74,25 +78,31 @@ log_message(int level, const char *format, ...)
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/*
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* sigchld_handler(signal)
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* This is the signal handler for the SIGCHLD signal. It gets called every time a child finishes its work (even with failure)
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*
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* This is the signal handler for the SIGCHLD signal. It gets called
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* every time a child finishes its work (even with failure)
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*/
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void
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sigchld_handler(int s)
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{
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// Log a debug message about the finished child
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log_message(LOG_LEVEL_DEBUG, "Found a hung child.");
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// Clean up all the dead children (otherwise they turn into zombie processes)
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// Clean up all the dead children (otherwise they turn into zombie
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// processes)
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while (waitpid(-1, NULL, WNOHANG) > 0);
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}
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/*
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* sigterm_handler(signal)
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* This is the signal handler for the SIGTERM signal. It gets called if someone kills the process with SIGTERM.
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*
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* This is the signal handler for the SIGTERM signal. It gets called
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* if someone kills the process with SIGTERM.
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*/
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void
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sigterm_handler(int s)
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{
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// Log this event as an information (it's not a real error, and shouldn't be a debug-only message)
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// Log this event as an information (it's not a real error, and
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// shouldn't be a debug-only message)
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log_message(LOG_LEVEL_INFO, "Got SIGTERM, shutting down.");
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// TODO: clean shutdown! (Close client sockets, etc.)
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// Exit after the shutdown.
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@ -101,6 +111,7 @@ sigterm_handler(int s)
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/*
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* execute(command, parameter)
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*
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* Fork and execute the given program with exactly one parameter
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*/
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void
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@ -111,11 +122,14 @@ execute(char *command, char *parameter)
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/* Do the fork() */
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pid = fork();
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if (pid == 0)
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{
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if (pid == 0) {
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// If fork() returns zero, we are the child
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// Try to execute the script. This will give control to the executed script. exec() returns only when an error occurs (e.g the command cannot be found).
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log_message(LOG_LEVEL_DEBUG, "Executing '%s \"%s\"'...", command, parameter);
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// Try to execute the script. This will give control to the
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// executed script. exec() returns only when an error occurs
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// (e.g the command cannot be found).
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log_message(LOG_LEVEL_DEBUG,
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"Executing '%s \"%s\"'...",
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command, parameter);
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execl(command, command, parameter, (char *)NULL);
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// If we get here, we got an error, which should be logged
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log_message(LOG_LEVEL_ERROR, "execl: %s", strerror(errno));
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@ -128,6 +142,7 @@ execute(char *command, char *parameter)
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/*
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* client_new(socket, remote_addr)
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*
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* Create a new client structure with the given data, and fully reset timer
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*/
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void
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@ -139,8 +154,7 @@ client_new(int socket, struct sockaddr_in *remote_addr)
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// Allocate memory for the new client's data
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client_data = malloc(sizeof(client_t));
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if (client_data == NULL)
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{
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if (client_data == NULL) {
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// Log an error message if allocation fails and exit with failure code
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log_message(LOG_LEVEL_ERROR, "malloc: %s", strerror(errno));
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exit(1);
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@ -148,20 +162,28 @@ client_new(int socket, struct sockaddr_in *remote_addr)
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// Allocate memory for the new client's IP address
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tmp_addr = malloc(16);
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if (tmp_addr == NULL)
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{
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// Log an error message if allocation fails and exit with failure code. Here we also free the previously allocated client_data
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if (tmp_addr == NULL) {
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// Log an error message if allocation fails and exit with
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// failure code. Here we also free the previously allocated
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// client_data
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log_message(LOG_LEVEL_ERROR, "malloc: %s", strerror(errno));
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free(client_data);
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exit(1);
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}
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// Zero-fill the address location, so the string will be surely nul-terminated
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// Zero-fill the address location, so the string will be surely
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// nul-terminated
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memset(tmp_addr, 0, 16);
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// Get the numeric hostname (IP address) of the remote side
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getnameinfo((const struct sockaddr *)remote_addr, sizeof(struct sockaddr_in), (char *)tmp_addr, 15, NULL, 0, NI_NUMERICHOST);
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getnameinfo((const struct sockaddr *)remote_addr,
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sizeof(struct sockaddr_in),
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(char *)tmp_addr,
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15, NULL, 0, NI_NUMERICHOST);
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// Log the connection
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log_message(LOG_LEVEL_INFO, "New connection: %d (IP: %s)", socket, tmp_addr);
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log_message(LOG_LEVEL_INFO,
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"New connection: %d (IP: %s)",
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socket, tmp_addr);
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// Fill the client_data struct
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client_data->socket = socket;
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@ -171,19 +193,19 @@ client_new(int socket, struct sockaddr_in *remote_addr)
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client_data->next = NULL;
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// If the client list is empty (this is the first client)
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if (!client_list)
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{
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if (!client_list) {
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// The client_list should point to the newly allocated struct
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client_list = client_data;
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}
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// Otherwise (this is not the first client
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else
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{
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else {
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// Set temp to the last element of the client list
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for (temp = client_list; temp->next; temp = temp->next);
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// Set the last element's next pointer to point to the newly allocated struct
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// Set the last element's next pointer to point to the newly
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// allocated struct
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temp->next = client_data;
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// Set the newly allocated struct's previous pointer to the (till here) last client's struct
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// Set the newly allocated struct's previous pointer to the
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// (till here) last client's struct
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client_data->previous = temp;
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}
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@ -193,6 +215,7 @@ client_new(int socket, struct sockaddr_in *remote_addr)
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/*
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* client_remove(socket)
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*
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* Remove a client identified by its local socket number
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*/
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void
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@ -200,32 +223,44 @@ client_remove(int socket)
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{
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client_t *temp;
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// If we don't have an allocated client_list, we simply return, as we won't find the named client. However, this should never happen
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if (!client_list)
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// If we don't have an allocated client_list, we simply return, as
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// we won't find the named client. However, this should never
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// happen
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if (!client_list) {
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return;
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}
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// Walk through the client list
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for (temp = client_list; temp; temp = temp->next)
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{
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for (temp = client_list; temp; temp = temp->next) {
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// If this element's socket number is the one we are looking for
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if (temp->socket == socket)
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{
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if (temp->socket == socket) {
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// Logging a message about the disconnection
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log_message(LOG_LEVEL_INFO, "Connection lost: %d (IP: %s)", temp->socket, temp->ip);
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log_message(LOG_LEVEL_INFO,
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"Connection lost: %d (IP: %s)",
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temp->socket, temp->ip);
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// Remove this client from the linked list
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if (temp->previous)
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if (temp->previous) {
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temp->previous->next = temp->next;
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if (temp->next)
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}
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if (temp->next) {
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temp->next->previous = temp->previous;
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}
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// If this is the first client, set the client_list to point to the second item (or to NULL if this is also the last client)
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if (temp == client_list)
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// If this is the first client, set the client_list to
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// point to the second item (or to NULL if this is also
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// the last client)
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if (temp == client_list) {
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client_list = temp->next;
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}
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// If we don't have a previous, nor a next client in the list, then this was the last client, so client_list should be NULL
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// This is only a paranoia check, this should already happen in the previous instruction
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if ((!temp->previous) && (!temp->next))
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// If we don't have a previous, nor a next client in the
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// list, then this was the last client, so client_list
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// should be NULL This is only a paranoia check, this
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// should already happen in the previous instruction
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if ((!temp->previous) && (!temp->next)) {
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client_list = NULL;
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}
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// Execute the disconnect script
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execute(CLIENT_DISCONNECT_SCRIPT, temp->ip);
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@ -245,6 +280,7 @@ client_remove(int socket)
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/*
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* client_reset_timer(socket)
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*
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* Reset a client's timer, identified by the local socket number
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*/
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void
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@ -253,16 +289,20 @@ client_reset_timer(int socket)
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client_t *temp;
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// Walk through the client list
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for (temp = client_list; temp; temp = temp->next)
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for (temp = client_list; temp; temp = temp->next) {
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// If the current client is the one we are looking for
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if (temp->socket == socket)
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if (temp->socket == socket) {
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// Set its last reset time to the current timestamp
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temp->last_reset = time(NULL);
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}
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}
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}
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/*
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* check_timers()
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* Check all clients if they have sent data in the near past, and disconnect (thus, deauthenticate) them if not
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*
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* Check all clients if they have sent data in the near past, and
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* disconnect (thus, deauthenticate) them if not
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*/
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void
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check_timers(void)
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@ -270,19 +310,22 @@ check_timers(void)
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client_t *temp;
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// Walk through the client list
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for (temp = client_list; temp; temp = temp->next)
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for (temp = client_list; temp; temp = temp->next) {
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// If this client hasn't sent data in DROP_AFTER seconds
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if (time(NULL) - temp->last_reset > DROP_AFTER)
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{
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if (time(NULL) - temp->last_reset > DROP_AFTER) {
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// Log the timeout event
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log_message(LOG_LEVEL_INFO, "Client timeout, dropping connection %d (IP: %s).", temp->socket, temp->ip);
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log_message(LOG_LEVEL_INFO,
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"Client timeout, dropping connection %d (IP: %s).",
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temp->socket, temp->ip);
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// And remove the client from the client list
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client_remove(temp->socket);
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}
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}
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}
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/*
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* main()
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*
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* The main function of the server program
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*/
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int
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@ -305,9 +348,9 @@ main(void)
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sa.sa_handler = sigchld_handler;
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sigemptyset(&sa.sa_mask);
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sa.sa_flags = SA_RESTART;
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if (sigaction(SIGCHLD, &sa, NULL) < 0)
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{
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if (sigaction(SIGCHLD, &sa, NULL) < 0) {
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perror("sigaction");
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return 1;
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}
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@ -315,9 +358,9 @@ main(void)
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sa.sa_handler = sigterm_handler;
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sigemptyset(&sa.sa_mask);
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sa.sa_flags = SA_RESTART;
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if (sigaction(SIGTERM, &sa, NULL) < 0)
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{
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if (sigaction(SIGTERM, &sa, NULL) < 0) {
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perror("sigaction");
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return 1;
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}
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@ -328,50 +371,49 @@ main(void)
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hints.ai_flags = AI_PASSIVE; // use my IP
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// Check if our port number is already in use
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if ((rv = getaddrinfo (NULL, PORT, &hints, &servinfo)) != 0)
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{
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if ((rv = getaddrinfo (NULL, PORT, &hints, &servinfo)) != 0) {
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fprintf(stderr, "getaddrinfo: %s", gai_strerror(rv));
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return 1;
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}
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for (p = servinfo; p != NULL; p = p->ai_next)
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{
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for (p = servinfo; p != NULL; p = p->ai_next) {
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if ((sock_listen = socket (p->ai_family, p->ai_socktype,
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p->ai_protocol)) == -1)
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{
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p->ai_protocol)) == -1) {
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perror("socket");
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continue;
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}
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if (setsockopt (sock_listen, SOL_SOCKET, SO_REUSEADDR, &yes,
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sizeof (int)) == -1)
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{
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sizeof (int)) == -1) {
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perror("setsockopt");
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exit (1);
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}
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if (bind (sock_listen, p->ai_addr, p->ai_addrlen) == -1)
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{
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if (bind (sock_listen, p->ai_addr, p->ai_addrlen) == -1) {
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close(sock_listen);
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perror("bind");
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continue;
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}
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break;
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}
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if (p == NULL)
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{
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if (p == NULL) {
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perror("bind");
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return 2;
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}
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freeaddrinfo(servinfo);
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// Start listening on the listener socket
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if (listen(sock_listen, BACKLOG) == -1)
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{
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if (listen(sock_listen, BACKLOG) == -1) {
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perror("listen");
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exit (1);
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}
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@ -384,23 +426,22 @@ main(void)
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fdmax = sock_listen;
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// Try to open (or create) the log file
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if ((log_fd = fopen(LOGFILE, "a")) == NULL)
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{
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if ((log_fd = fopen(LOGFILE, "a")) == NULL) {
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perror("fopen");
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exit(1);
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}
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// Try to go into the background
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if (daemon(0, 0) < 0)
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{
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if (daemon(0, 0) < 0) {
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perror("daemon");
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exit(1);
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}
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log_message(LOG_LEVEL_INFO, "Started.");
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while (1)
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{
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while (1) {
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struct timeval tv;
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int t;
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@ -411,76 +452,90 @@ main(void)
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tv.tv_sec = 1;
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tv.tv_usec = 0;
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// Wait for incoming connection or incoming data. "Modified" sockets (ones with incoming connections or incoming data) will be put in read_fds
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// Wait for incoming connection or incoming data. "Modified"
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// sockets (ones with incoming connections or incoming data)
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// will be put in read_fds
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t = select(fdmax + 1, &read_fds, NULL, NULL, &tv);
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// If select() returns a negative, it means an error
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if (t < 0)
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{
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// However, if select() was only interrupted by a signal, simply continue
|
||||
if (errno == EINTR)
|
||||
if (t < 0) {
|
||||
// However, if select() was only interrupted by a signal,
|
||||
// simply continue
|
||||
if (errno == EINTR) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Otherwise log an error and exit
|
||||
log_message(LOG_LEVEL_ERROR, "select: %s", strerror(errno));
|
||||
|
||||
return 1;
|
||||
}
|
||||
// If select() returns a positive, it means that there are incoming connections or incoming data
|
||||
else if (t != 0)
|
||||
{
|
||||
|
||||
// If select() returns a positive, it means that there are
|
||||
// incoming connections or incoming data
|
||||
else if (t != 0) {
|
||||
int sock;
|
||||
|
||||
// Walk through the watched sockets (the lazy way, later this can cause some microseconds of hang up, as not all sockets are really monitored in this set [0..fdmax])
|
||||
for (sock = 0; sock <= fdmax; sock++)
|
||||
{
|
||||
// If the current socket exists in read_fds (it has data to read)
|
||||
if (FD_ISSET(sock, &read_fds))
|
||||
{
|
||||
// Walk through the watched sockets (the lazy way, later
|
||||
// this can cause some microseconds of hang up, as not all
|
||||
// sockets are really monitored in this set [0..fdmax])
|
||||
for (sock = 0; sock <= fdmax; sock++) {
|
||||
// If the current socket exists in read_fds (it has
|
||||
// data to read)
|
||||
if (FD_ISSET(sock, &read_fds)) {
|
||||
// If the socket we found is the listener
|
||||
if (sock == sock_listen)
|
||||
{
|
||||
if (sock == sock_listen) {
|
||||
int new_socket;
|
||||
struct sockaddr_in remote_addr;
|
||||
socklen_t addrlen = sizeof(struct sockaddr_in);
|
||||
|
||||
// Accept the new connection
|
||||
new_socket = accept(sock_listen, (struct sockaddr *)&remote_addr, &addrlen);
|
||||
new_socket = accept(sock_listen,
|
||||
(struct sockaddr *)&remote_addr,
|
||||
&addrlen);
|
||||
|
||||
// Add the new connection to the watched sockets
|
||||
FD_SET(new_socket, &master);
|
||||
if (new_socket > fdmax)
|
||||
if (new_socket > fdmax) {
|
||||
fdmax = new_socket;
|
||||
}
|
||||
|
||||
// Create a new client entry for the new connection
|
||||
client_new(new_socket, &remote_addr);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Otherwise it's an already existing socket which has data to read
|
||||
} else {
|
||||
// Otherwise it's an already existing socket
|
||||
// which has data to read
|
||||
size_t read_len;
|
||||
char buf[128];
|
||||
|
||||
// Read the data from the socket (in 128-bytes chunks)
|
||||
read_len = recv(sock, (char *)&buf, 128, 0);
|
||||
|
||||
// If recv() returns a negative value, this means an error, so we should remove this client
|
||||
if (read_len < 0)
|
||||
{
|
||||
// If recv() returns a negative value, this
|
||||
// means an error, so we should remove this
|
||||
// client
|
||||
if (read_len < 0) {
|
||||
// In this case we also log an error
|
||||
log_message(LOG_LEVEL_ERROR, "recv: %s", strerror(errno));
|
||||
log_message(LOG_LEVEL_ERROR,
|
||||
"recv: %s",
|
||||
strerror(errno));
|
||||
client_remove(sock);
|
||||
}
|
||||
// Otherwise if recv() returns 0, we just simply remove the client (0 means the client already closed the connection)
|
||||
else if (read_len == 0)
|
||||
{
|
||||
// Otherwise if recv() returns 0, we just
|
||||
// simply remove the client (0 means the
|
||||
// client already closed the connection)
|
||||
else if (read_len == 0) {
|
||||
client_remove(sock);
|
||||
}
|
||||
// If recv() returns a positive, the client sent some data, which will be discarded, but the timer of the client is reset
|
||||
else
|
||||
{
|
||||
|
||||
// If recv() returns a positive, the client
|
||||
// sent some data, which will be discarded,
|
||||
// but the timer of the client is reset
|
||||
else {
|
||||
// Log a debugging message about the reset timer
|
||||
log_message(LOG_LEVEL_DEBUG, "Connection timer reset: %d", sock);
|
||||
log_message(LOG_LEVEL_DEBUG,
|
||||
"Connection timer reset: %d",
|
||||
sock);
|
||||
client_reset_timer(sock);
|
||||
}
|
||||
}
|
||||
@ -488,7 +543,9 @@ main(void)
|
||||
}
|
||||
}
|
||||
|
||||
// After we checked all the sockets, or there was no sockets to check (select() returned 0), we go and check if any clients timed out
|
||||
// After we checked all the sockets, or there was no sockets
|
||||
// to check (select() returned 0), we go and check if any
|
||||
// clients timed out
|
||||
check_timers();
|
||||
}
|
||||
|
||||
@ -496,4 +553,3 @@ main(void)
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -6,7 +6,8 @@
|
||||
#define LOG_LEVEL_INFO 1
|
||||
#define LOG_LEVEL_DEBUG 2
|
||||
|
||||
/* The client_t struct. With this struct full client data can be stored in a doubly-linked list */
|
||||
/* The client_t struct. With this struct full client data can be
|
||||
* stored in a doubly-linked list */
|
||||
typedef struct _client_t {
|
||||
int socket;
|
||||
char *ip;
|
||||
@ -16,4 +17,3 @@ typedef struct _client_t {
|
||||
} client_t;
|
||||
|
||||
#endif /* _AUTH_SERVER_H */
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user