firewall-knocker/client/client.c

223 lines
4.9 KiB
C
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2016-05-31 12:33:51 +00:00
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <netdb.h>
#include <sys/types.h>
#include <netinet/in.h>
#include <sys/socket.h>
#include <fcntl.h>
#include <arpa/inet.h>
#include "config.h"
int
main(void)
{
int sockfd;
struct addrinfo hints;
struct addrinfo *servinfo;
struct addrinfo *p;
int rv;
int connected;
// Set the hints
memset(&hints, 0, sizeof hints);
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_STREAM;
// Get address info (AKA resolv hostname)
if ((rv = getaddrinfo(SERVER_ADDRESS, PORT, &hints, &servinfo)) != 0)
{
fprintf(stderr, "getaddrinfo: %s\n", gai_strerror(rv));
return 1;
}
// Cycle OUTER
while (1)
{
int con;
// Here we assume that we are not connected.
connected = 0;
printf("Connecting...\n");
// Create a socket
for (p = servinfo; p != NULL; p = p->ai_next)
{
if ((sockfd = socket(p->ai_family, p->ai_socktype, p->ai_protocol)) == -1)
{
perror("client: socket");
continue;
}
break;
}
// If p is NULL, we didn't succeed to create a socket. This should never happen
if (p == NULL)
{
fprintf(stderr, "client: failed to connect\n");
return 2;
}
// Set the socket to non-blocking so we can control the timeout value
fcntl(sockfd, F_SETFL, O_NONBLOCK);
// Start the connection (it usually won't succeed yet)
con = connect(sockfd, p->ai_addr, p->ai_addrlen);
// If connect() returned an error saying the connection is in progress
if ((con < 0) && (errno == EINPROGRESS))
{
// Cycle INNER1
while (1)
{
struct timeval tv;
int t;
fd_set master;
// Create an empty descriptor set, and add our socket to it
FD_ZERO(&master);
FD_SET(sockfd, &master);
// Set the timeout value to SENDING_FREQ seconds
tv.tv_sec = SENDING_FREQ;
tv.tv_usec = 0;
// Run the select()
t = select(sockfd + 1, NULL, &master, NULL, &tv);
if ((t < 0) && (errno != EINTR))
{
// Some serious error happened, let's exit
perror("select");
exit(1);
}
else if (t < 0)
{
// select() was interrupted, lets restart the INNER1 cycle
printf("select() interrupted, continue\n");
continue;
}
else if (t > 0)
{
size_t lon;
int valopt;
lon = sizeof(int);
if (getsockopt(sockfd, SOL_SOCKET, SO_ERROR, (void*)(&valopt), &lon) < 0)
{
fprintf(stderr, "Error in getsockopt() %d - %s\n", errno, strerror(errno));
connected = 0;
sleep(SENDING_FREQ);
break;
}
// Check the value returned...
if (valopt)
{
fprintf(stderr, "Error in delayed connection() %d - %s\n", valopt, strerror(valopt));
connected = 0;
sleep(SENDING_FREQ);
break;
}
printf("Connected with select().\n");
connected = 1;
break;
}
else if (t == 0)
{
// Connection timed out, let's break out from INNER1
printf("connect() timed out.\n");
connected = 0;
close(sockfd);
break;
}
}
}
else if (con < 0)
{
// connect() error. Wait SENDING_FREQ seconds and try again (restarting the OUTER cycle)
// XXX error handling?
printf("connect() error, retry\n");
sleep(SENDING_FREQ);
connected = 0;
continue;
}
else if (con == 0)
{
// We are now connected. Usually we won't get here, but in the select() loop above instead
printf("Connected without select().\n");
connected = 1;
}
if (connected)
{
// If we are connected, let's jump in the INNER2 cycle
while (1)
{
fd_set read_fds;
int t;
struct timeval tv;
char buf[MAXDATASIZE];
// Create and empty descriptor set and add our socket
FD_ZERO(&read_fds);
FD_SET(sockfd, &read_fds);
// Set the timeout value to SENDING_FREQ seconds
tv.tv_sec = SENDING_FREQ;
tv.tv_usec = 0;
// Let's run the select()
t = select(sockfd + 1, &read_fds, NULL, NULL, &tv);
if ((t < 0) && (errno != EINTR))
{
// select() ran into an error, this is bad. Let's exit
perror("select");
exit(1);
}
else if (t < 0)
{
// select() interrupted, try again by restarting the INNER2 cycle
printf("select() interrupted\n");
continue;
}
else if (t > 0)
{
// We got some data from the server
size_t len;
printf("Data from server.\n");
len = recv(sockfd, &buf, MAXDATASIZE, 0);
if (len <= 0)
{
// If the received data length is at most 0, we are disconnected, so break out from INNER2
printf("Closing connection.\n");
connected = 0;
close(sockfd);
break;
}
}
// If we arrive here, select() ran into timeout, so we should send some data to the server.
printf("Sending data to server\n");
send(sockfd, "!\n", 2, 0);
}
}
}
// This should never happen, but if so, let's clean up after ourselved
freeaddrinfo(servinfo);
close(sockfd);
return 0;
}