36 lines
479 B
C++
36 lines
479 B
C++
#ifndef __SOUND_H__
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#define __SOUND_H__
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#include <string>
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#include <map>
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#include <SDL_mixer.h>
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class Sound
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{
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private:
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bool disabled;
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typedef std::map<std::wstring, Mix_Chunk*> ChunkMap;
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ChunkMap chunkCache;
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bool enableFx;
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float volume;
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public:
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Sound();
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~Sound();
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public:
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void play(const std::wstring &name);
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void setVolume(float volume);
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};
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extern Sound *sound;
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#endif
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