OPTIMIZE=-O3 #-march=pentium4 -mfpmath=sse -fomit-frame-pointer -funroll-loops DEBUG=#-ggdb CXXFLAGS=-Wall $(OPTIMIZE) $(DEBUG) -Ic:/mingw/include/sdl -mwindows LNFLAGS=-lmingw32 -lSDLmain -mwindows LIBS=-lmingw32 -lSDLmain -lSDL_ttf -lSDL -lfreetype -lz -lSDL_mixer TARGET=einstein SOURCES=puzgen.cpp main.cpp screen.cpp resources.cpp utils.cpp game.cpp \ widgets.cpp iconset.cpp puzzle.cpp rules.cpp \ verthins.cpp random.cpp horhints.cpp menu.cpp font.cpp \ conf.cpp storage.cpp tablestorage.cpp regstorage.cpp \ topscores.cpp opensave.cpp descr.cpp options.cpp messages.cpp \ formatter.cpp buffer.cpp unicode.cpp convert.cpp table.cpp \ i18n.cpp lexal.cpp streams.cpp tokenizer.cpp sound.cpp OBJECTS=puzgen.o main.o screen.o resources.o utils.o game.o \ widgets.o iconset.o puzzle.o rules.o verthints.o random.o \ horhints.o menu.o font.o conf.o storage.o options.o \ tablestorage.o regstorage.o topscores.o opensave.o descr.o \ messages.o formatter.o buffer.o unicode.o convert.o table.o \ i18n.o lexal.o streams.o tokenizer.o sound.o HEADERS=screen.h main.h exceptions.h resources.h utils.h \ widgets.h iconset.h puzzle.h verthints.h random.h horhints.h \ font.h conf.h storage.h tablestorage.h regstorage.h \ topscores.h opensave.h game.h descr.h options.h messages.h \ foramtter.h buffer.h visitor.h unicode.h convert.h table.h \ i18n.h lexal.h streams.h tokenizer.h sound.h .cpp.o: $(CXX) $(CXXFLAGS) -c $< all: $(TARGET) $(TARGET): $(OBJECTS) $(CXX) $(LNFLAGS) $(OBJECTS) $(LIBS) -o $(TARGET) clean: del $(TARGET).exe del *.o depend: @makedepend $(SOURCES) 2> /dev/null run: $(TARGET) ./$(TARGET) # DO NOT DELETE