45 lines
1.1 KiB
C
45 lines
1.1 KiB
C
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#ifndef __PUZZLE_H__
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#define __PUZZLE_H__
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#include "iconset.h"
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#include "puzgen.h"
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#include "widgets.h"
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class Puzzle: public Widget
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{
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private:
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Possibilities *possib;
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IconSet &iconSet;
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bool valid;
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bool win;
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SolvedPuzzle &solved;
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int hCol, hRow;
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int subHNo;
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Command *winCommand, *failCommand;
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public:
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Puzzle(IconSet &is, SolvedPuzzle &solved, Possibilities *possib);
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virtual ~Puzzle();
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public:
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virtual void draw();
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void drawRow(int row, bool addToUpdate=true);
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void drawCell(int col, int row, bool addToUpdate=true);
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Possibilities* getPossibilities() { return possib; };
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virtual bool onMouseButtonDown(int button, int x, int y);
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bool isValid() const { return valid; };
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bool victory() const { return win; };
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void onFail();
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void onVictory();
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bool getCellNo(int x, int y, int &col, int &row, int &subNo);
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virtual bool onMouseMove(int x, int y);
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void setCommands(Command *winCommand, Command *failCommand);
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void reset();
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};
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#endif
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