Made small fix to ADD_SIGN macro
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@ -68,7 +68,7 @@ const aspectData_t aspectData[] = {
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{ NULL, 0, 0.0, FALSE, FALSE }
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};
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#define ADD_SIGN(ht, v, s, e, t) v = g_new0(signData_t, 1); \
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#define ADD_SIGN(ht, v, s, e, t) (v) = g_new0(signData_t, 1); \
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(v)->signId = (s); \
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(v)->element = (e); \
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(v)->type = (t); \
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