The features below will be implemented in the first release of Astrognome.
* Optionally include dwarf planets and comets: Chiron, Pallas, Ceres, Juno and Vesta
* Optionally include Vertex
* Time stepping
* Application settings
* Default display properties (can be overridden per window)
* Traditional view (personal planets and Ptolemaic aspects only)
* Display major (Ptolemaic) aspects
* Display minor aspects
* Display antiscia/contra-antiscia
* Display personal planets
* Display outer planets
* Display dwarf planets and asteroids
* Display fixed stars
* Display hidden ascendent
* Display Vertex/anti-Vertex
* Symbol of Uranus and Pluto to use in charts
## Later features
The features below will become part of Astrognome in later versions.
* Custom location database
* Synastries (Composite charts)
* Transits
* Progression
## Credits
Astrognome was originally created by Jean-André Santoni, and was hosted on [Google Code](https://code.google.com/p/astrognome/). The original project is now rewrote from scratch, using the [SWE-GLib](http://github.com/gergelypolonkai/swe-glib) library (which is actually a wrapper around [Swiss Ephemeris library](http://www.astro.com/swisseph/)). Several ideas come from the original project, and from others like [Placidus](http://placidus.hu/) and [Aquarius2Go](https://play.google.com/store/apps/details?id=net.wilfinger.aquarius2go).
## Hacking
The project is currently hosted on [GitHub](https://github.com/gergelypolonkai/astrognome). Just fork the repo, make your changes and issue a pull request. Don't like GitHub? That's fine with me; in this case, clone the repo, and send your changes, and send me your modifications at gergely@polonkai.eu as a git-bundle or a patch (in this latter case, you should also mention which commit is your base).
The entire project is written in C, utilizing GTK+ (3.8 currently, but the final version may come only with 3.10) and SWE-GLib (which is used for the calculations part).
Astrognome follows a well-defined coding style. If you contribute, please follow that by looking at existing sources, or use [Uncrustify](http://uncrustify.sourceforge.net/) with the config file under docs/. The only thing it messes up currently is the alignment of object type #definitions.